Project Sasuke: Small Animations Update 1-01-12

Started by SSJCerious, January 18, 2011, 01:12:42 AM

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Yeah, I don't know what went wrong. If you look at the animation in BrawlBox, you'll see that it's not that bad. Idk what happened :?

Thanks to soul for this sexy siggy!
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Quote from: SSJCerious on January 07, 2012, 03:24:43 PM
Yeah, I don't know what went wrong. If you look at the animation in BrawlBox, you'll see that it's not that bad. Idk what happened :?
maybe becuase brawl frame speed the animation runs too fast and makes it look wierd  i would sugest an new up tilt and if you dont want sasuke to teleport back to the ground in the up tilt check the box moves character in psa under animations i think this would help and maybe slowing down the animation with a frame speed modifier would also.Another bug fix is that sasuke needs to get visible since some times he runs around invisible (just add the visibility on edje grabs wait1 and all the falls this should help.
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January 07, 2012, 03:31:40 PM #302 Last Edit: January 09, 2012, 11:34:47 PM by SSJCerious
Alright, thanks. I have all that noted for when I start the PSa :)

EDIT: COuldve sworn i already made this edit. Oh well.

I've decided I will release this small update when I decide it's at least barely presentable to the public. I'll make little weekly updates to let everyone know where I am at.

Thanks to soul for this sexy siggy!
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