How to enchance characters?

Started by iiMango, January 24, 2011, 08:11:04 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

How do u enchance characters like PSA? I wanna make like marth's Down air always spike

Go look through the PSA section for the resources and info and stuff and find out which action is marth's d-tilt.  Then all you have to do is change the direction for it to 270 in both cases (normal and tipped).  Pretty simple once you get the hang of it.


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

Quote from: Miniova on January 24, 2011, 08:29:13 PM
Go look through the PSA section for the resources and info and stuff and find out which action is marth's d-tilt.  Then all you have to do is change the direction for it to 270 in both cases (normal and tipped).  Pretty simple once you get the hang of it.
Okay I tried it and it works but when marth stands still why does he turn into like a T position

You must have changed something else by accident....  try it again on a fresh file.


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

Quote from: Miniova on January 24, 2011, 08:54:39 PM
You must have changed something else by accident....  try it again on a fresh file.
It still does the same thing :\

January 24, 2011, 09:07:10 PM #5 Last Edit: January 24, 2011, 09:20:56 PM by Miniova
Hmm.... that's odd.  Lemme check it out really quick.  I'll get back to you in a minute

EDIT:  I just did it myself and it works fine without a T-stance on the idle animation.
This is what I did in PSA
I went to attacklw3 and changed the trajectory for each attack from 1E to 10E.  10E = 270 in hex
What did you do?


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

Quote from: Miniova on January 24, 2011, 09:07:10 PM
Hmm.... that's odd.  Lemme check it out really quick.  I'll get back to you in a minute

EDIT:  I just did it myself and it works fine without a T-stance on the idle animation.
This is what I did in PSA
I went to attacklw3 and changed the trajectory for each attack from 1E to 10E.  10E = 270 in hex
What did you do?
attacklw3? Isn't AttackAirLw

Oh whoops sorry.. i thought you said d-tilt in the OP.  Lemme test again lol


People if you have anything you need to ask me(especially the katana ness thing) please talk to me over AIM. I'll be more than happy.  AIM is Gradybryson1993

Quote from: Miniova on January 24, 2011, 09:25:53 PM
Oh whoops sorry.. i thought you said d-tilt in the OP.  Lemme test again lol
Okay I fixed it well I didn't fix it  :>.>palm: I kept typeing in the angle instead of the hex value