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« Reply #1755 on: June 20, 2011, 10:23:36 PM » |
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Octaslash reaches FD from corner to corner and Side B aerial freezed the game. XD
All that stands true yet, and Down B freezes it too, Up B works, together with all A attacks. Also, the noncharged Fsmash was being Octaslash, sliding the whole FD field.
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« Reply #1756 on: June 20, 2011, 10:31:17 PM » |
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All that stands true yet, and Down B freezes it too, Up B works, together with all A attacks. Also, the noncharged Fsmash was being Octaslash, sliding the whole FD field.
im done with Dante, just need to fix his final smash and his final bullet graphics.
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« Reply #1757 on: June 20, 2011, 10:32:38 PM » |
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*gasp* the final smash!? as in...the dissidia limit break?
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« Reply #1758 on: June 20, 2011, 10:35:36 PM » |
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im done with Dante, just need to fix his final smash and his final bullet graphics.
Can't wait to see it. =D
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« Reply #1759 on: June 20, 2011, 10:38:23 PM » |
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*gasp* the final smash!? as in...the dissidia limit break?
Dante is not in Dissidia...what do you mean? right now I have no ideas for his final smash. right now I just have him transform into gigabowser with a sword.
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« Reply #1760 on: June 20, 2011, 10:39:47 PM » |
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Dante is not in Dissidia...what do you mean?
right now I have no ideas for his final smash. right now I just have him transform into gigabowser with a sword.
He might have gotten confused 'cause you quoted my post that was of a Sephy feedback. lol
I'll try to think about ideas for FS tonight.
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« Reply #1761 on: June 20, 2011, 10:40:19 PM » |
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Dante is not in Dissidia...what do you mean?
right now I have no ideas for his final smash. right now I just have him transform into gigabowser with a sword.
whoops sorry i thought you were talking about sephiroth. my bad XD
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« Reply #1762 on: June 20, 2011, 10:48:12 PM » |
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DO you should make Dante do a barrage of attacks in combo sequence similiar to links Final-Smash, of course useing all of his moves
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« Reply #1763 on: June 20, 2011, 10:59:51 PM » |
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Alright, here's what it's come down to. I've recreated the code from Sephy v1 to cancel the specials. If this doesn't work, then it's not happening. I'll just have to use helpless fall for the side and down B. I'm testing it now.
Yeah, it didn't work. I'll change it to helpless fall.
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« Last Edit: June 20, 2011, 11:12:25 PM by Hollow »
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« Reply #1764 on: June 21, 2011, 12:28:05 AM » |
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I had talked about this with SDo0m earlier on in this thread, it's a special sub action or something like that for certain characters like Snake and Sonic. So it would be pretty complex to do that (normal attacks without allowing specials after a special).
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« Reply #1765 on: June 21, 2011, 03:09:30 AM » |
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Waiting for Sephy is KILLING ME.
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« Reply #1766 on: June 21, 2011, 04:29:54 AM » |
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the waiting on DANTE is destroying my everlasting soul.
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« Reply #1767 on: June 21, 2011, 06:00:15 AM » |
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the waiting on DANTE is destroying my everlasting soul.
PATIENCE...
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« Reply #1768 on: June 21, 2011, 06:55:17 AM » |
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I had talked about this with SDo0m earlier on in this thread, it's a special sub action or something like that for certain characters like Snake and Sonic. So it would be pretty complex to do that (normal attacks without allowing specials after a special). I know about that, but the code I used worked with Sephy v1, so it should have worked with this one too. =\ Anyway, I'll make them go into helpless fall, and release him today. Unless I decide to change his boring, boring throws. XD
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« Reply #1769 on: June 21, 2011, 07:02:22 AM » |
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I know about that, but the code I used worked with Sephy v1, so it should have worked with this one too. =\ Anyway, I'll make them go into helpless fall, and release him today. Unless I decide to change his boring, boring throws. XD
His back air could use some animation fix, or a new animation. Uair is fine since he uses that and owns with it, please keep this one if you're changing 'em. Fix, as well, the "dashing" when grabbing if you hadn't, if possible.
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