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« Reply #300 on: March 26, 2011, 02:54:19 AM » |
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I disagree with many ideas here, but I DO like the multi hitting, AS LONG as it does Low Damage.
I would think each hit would do like... 1%, and be easy to DI out of, that's how I see Sephiroth, low base damage on each hit, and low total damage, like... 9 or something, and VERY low kill power.
I still want Hell's Gate to work like it actually does in Dissidia, him raising up, with enough time to say "To the Promise Land!"
Then striking downward, the falling part if you're hit by it would be a multi hit move, which leads into the killing hit, however, it would be easy to DI out of, VERY easy, so the Sephiroth player would need to predict just which way the foe goes, or else they get away, and can punish Sephiroth afterward...
There needs to be more end lag after the move is done too, so you can really punish him.
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« Last Edit: March 26, 2011, 03:01:39 AM by _Data_Drain_ »
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« Reply #301 on: March 27, 2011, 06:59:31 AM » |
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I see v2 is coming out today.
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« Reply #302 on: March 27, 2011, 07:49:37 AM » |
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I see v2 is coming out today.
haha yeah maybe, depends. I got so caught up with updating link i forgot to update sephy. :/
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« Reply #303 on: March 27, 2011, 08:04:20 AM » |
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haha yeah maybe, depends. I got so caught up with updating link i forgot to update sephy. :/
well you still got plenty of time between now and tomorrow so... *takes out megaphone* lets go lets go! you don't wanna disappoint the fans do ya? do ya? no so! lets go lets go!
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« Reply #304 on: March 27, 2011, 09:16:13 PM » |
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well you still got plenty of time between now and tomorrow so... *takes out megaphone* lets go lets go! you don't wanna disappoint the fans do ya? do ya? no so! lets go lets go!
Its not like he is going to hurry because of that Pressure always makes things go wrong
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« Reply #305 on: March 27, 2011, 09:17:08 PM » |
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i'm just sayin man.
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« Reply #306 on: March 28, 2011, 09:10:37 AM » |
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Its not like he is going to hurry because of that Pressure always makes things go wrong
Gotta agree with him. It'll be ready when it's ready. Your comment isn't going to make him think "I better get this done faster". It just makes it look like we're using him.
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« Reply #307 on: March 28, 2011, 02:36:19 PM » |
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Gotta agree with him. It'll be ready when it's ready. Your comment isn't going to make him think "I better get this done faster". It just makes it look like we're using him.
Indeed... When you rush something, it will not be NEAR as good as if the PSA maker took their time, look at Hollow's Sephiroth, it got rushed, and it shows...
Plus, DO can do as he pleases, not like we can make HIS choices for him... That's for him to decide.
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« Reply #308 on: March 29, 2011, 12:12:55 PM » |
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randomness: *two sides of me appear* calm side: i understand, perfection takes time. impatient evil side: aw man. sephiroth v2 didn't come out sunday or yesterday (monday) calm side: hey, perfection takes time. accept that impatient evil side: never! why DO? why did you betray me and the fans? calm side: that's it! you're going BACK in the CAGE. impatient evil side: *pouts* well excuuuse me for waiting for sephiroth v2 on the original date (3-27) and then waiting an extra day (3-28) and then bam it's not here again! calm side: am i gonna have to get the taser again? impatient evil side:... *pushes calm side of me down and goes and finds DO* why man? why did you do this man? why? calm side: *sigh* he just doesn't stop.. *randomness over*
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« Last Edit: March 29, 2011, 01:29:46 PM by Hackingstar »
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« Reply #309 on: March 29, 2011, 01:31:43 PM » |
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Patientce is a virtue, though how much i would LOVE a better Sephiroth version, hopefully with a better hell's gate in the air... not so ass, and should be able to be stopped.
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« Reply #310 on: March 29, 2011, 01:32:42 PM » |
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Patientce is a virtue, though how much i would LOVE a better Sephiroth version, hopefully with a better hell's gate in the air... not so ass, and should be able to be stopped.
As long as it has some nasty end lag, that's not a bad idea, since you had to hold the button to drop further...
Although, even with nasty end lag... If my idea was added in there too... Then I guess that would be an easy kill move...
Edit: I just remembered, Shadow Flare on the balanced version is spammable again... You need to fix that, and the cancel it with A attacks thing... Also, maybe have a time limit on the aiming part... 5 seconds should do it.
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« Last Edit: March 29, 2011, 04:39:57 PM by _Data_Drain_ »
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« Reply #311 on: March 30, 2011, 04:10:20 PM » |
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so, do you have a release date for version 2? just kinda wondering (sorry if you take this as rushing you)
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« Reply #312 on: April 03, 2011, 08:15:13 PM » |
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So he is getting an update?? _-_ I guess our work for SephiPuff is rendered invalid Meh, what ever, we will work with 1.5 then. Oh! and if someone can contribute to this: http://forums.kc-mm.com/index.php?topic=22481.0
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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« Reply #313 on: April 03, 2011, 08:28:36 PM » |
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haha yeah, I'm just gonna post some updates tonight, changing his B in air and other stuff.
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« Reply #314 on: April 03, 2011, 08:38:50 PM » |
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Ands thats 2.0? Or just a small change?
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SSBB FC:0775-8556-4547 SSBB Name: Omega SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem! SSBB rank: I don't even know
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