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Author Topic: Vertexing question/need guidence  (Read 1232 times)
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xxmasal22xx
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    « on: February 10, 2011, 09:03:06 AM »


    Hey there guys, xxmasal22xx here.

    I was starting to get into mkn64's method for vertexing/conform wrapping last night. He didn't explain what he was clicking on, and for a newbie to 3DSMAX like me, it was hopeless and VERY frustrating.

    If someone would do me a HUGE FAVOR and explain these steps, i would be greatly thankful.

    1. import brawl dae - i understand
    2. import ripped model - i understand
    ---------------------------------------------------
    3. set model transparent - WHAT?
    4. place both at x0.y0.z0W - WHAT?
    5. select the mesh you want to edit - WHAT?
    6. switch to vertex mode - WHAT?
    7. use the soft selection tool to stretch the wieght values of your model around the other model' - WHAT?
    8. once all is good run the conform wrap script - WHAT?/Where is this?
    9. touch up some nasty parts that got messed up - WHAT?
    10. export and double patch - WHAT?

    I need someone to explain these steps (3 - 10) to me and possibly post pics of the buttons that i need......

    Please respond ASAP so i can get on with vertexing and making awesome things for brawl.
    Thanx in advance,
    -xxmasal22xx
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    « Reply #1 on: February 11, 2011, 03:27:15 PM »


    Follow the written guide, its much easier than the video
    http://forums.kc-mm.com/index.php?topic=13061.msg209472#msg209472
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    « Reply #2 on: February 11, 2011, 04:53:27 PM »


    You have create two thread? O.o

    I have answer to you on the first thread, man.
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