KTH Stage : Yoshi's Island 64 FINAL on work

Started by KTH, February 13, 2011, 02:45:29 PM

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I love when hackers have a race, things always get done quicker than usual. Lets see who's is better... I would still like Battlefield melee though.


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I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.


I've stopped Fd64, Mewtwo2000 work on this and his version look better, i continue this stage on version FINAL :


Looks great so far, however is there any way the fruit vine texture can be improved? It looks a little pixelated

February 14, 2011, 06:28:34 PM #19 Last Edit: February 14, 2011, 07:40:31 PM by Oshtoby
Quote from: KTH on February 14, 2011, 05:44:42 PM
I've stopped Fd64, Mewtwo2000 work on this and his version look better, i continue this stage on version FINAL :

*YOSHI'S ISLAND 64 REMAKE PICTURE*
Do you plan on making the cloud platforms? I know they can't react to touch like the originals, but you could always just leave them there as platforms, or make them periodically disappear, like the Fourside Spaceship.

Also: Will the size be changed to be closer to Melee/64? The original one made by GameWatching was accurate in looks, but HUGE, and not the right size.

Is this based on my resized version? If it's too small or too big, I can change the size for you to something else.

Yeah, it's based on you're version. But... I have some problem with colision so i will work on the original version and after you can do the resize if you want.

64s version was pixelated so thats how I like it.
Also you guys work fast. I have no idea how you do it.

I make stages and music! GO check em out!

That Yoshi's Island is looking good. Will it have the clouds like Oshtobi said? I am pretty excited for it, I have a friend who loves this stage.


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I am trying to sell all my old pokemon and Yugioh cards; I had a hell of a collection of the latter especially. Message me if you are interested in purchasing any.

February 15, 2011, 03:58:03 AM #24 Last Edit: February 15, 2011, 03:59:01 AM by libertyernie
Just so you know, the collisions in my version were scaled with bone named Scale in the animation, not editing the numbers. It's more confusing when you edit it, but it's quicker for me.
You can work on the original size version if you want, and I can resize it later.

I will put the cloud but only problem, it's doesn't disapear.

Quote from: KTH on February 15, 2011, 01:54:38 PM
I will put the cloud but only problem, it's doesn't disapear.

That will be just fine... I never liked how you had to jump on the clouds repetitively to keep them afloat anyway.  ;)

Quote from: KTH on February 15, 2011, 01:54:38 PM
I will put the cloud but only problem, it's doesn't disapear.
i think i could get it to work. But it would only function randomly.

I make stages and music! GO check em out!

I told to Mewtwo2000 if it's possible to put off the cloud, he say : No.

I said no if you want it to react to players. But you can put a random dissapearing cloud instead o.o
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