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Author Topic: Reaver Industry [SFX Hack Emporium] The road ahead was grilled chicken... Yum.  (Read 254363 times)
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Infernape
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    « Reply #255 on: July 13, 2011, 08:14:28 PM »


    wave 28 is the jump voice clip, and wave 22 was a damage voice clip changed to the voice clip of the Flare Blade after being charged.  I really need Thany or somebody to edit the ID's in the PSA to fix up the sounds that the sound hack uses.  

    since she requested them, I'm actually waiting for her to do it since I don't know how to work a PSA.  But I've been going back and forth on this for weeks trying to get it "Melee perfect".  You can tell I'm getting irritated by this project alone.  I can't imagine how this will turn out when I do the same for Ike-Roy.

    Well Im Helping Thany Too So I Will Tell Her To Modify That
    Also She modify the dodge voice clip
    « Last Edit: July 13, 2011, 08:16:58 PM by Infernape99(On Exams!) » Logged

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    « Reply #256 on: July 13, 2011, 09:32:37 PM »


    Yeah I know, you worked on alot of animations for Roy.  Any help is actually welcomed now.  I'm getting tired.

    Edit: Thany just told me that the sounds are complete so I now will call it 100%.  There may be updates to it like every other, but I'm labeling it as done for now. Grin  She also said she will post in the OP for smashboards so I need to get back with her if I can post it in the vault, well whenever the whole Roy hack is made into a giant pack.
    « Last Edit: July 15, 2011, 12:58:52 AM by Raijinmaru » Logged


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    « Reply #257 on: July 15, 2011, 07:21:58 PM »


    Also There's A Little Mistake You Put Wave19 In Wave21 When Wave21 Has To Be In Wave19 And Wave19 Has To Be In Wave  xD

    In Wave19 Has To Be This One: http://www.mediafire.com/?a0juy3izpjre1yx
    And In Wave21: http://www.mediafire.com/?ans9o53tz4ru99c
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    « Reply #258 on: July 16, 2011, 12:55:11 AM »


    Since the wave19 you posted is already in there, I won''t need it, but the wave21 I can use for either wave 23 or wave31 and then change them during the PSA editing.
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    « Reply #259 on: July 16, 2011, 09:19:48 AM »


    Since the wave19 you posted is already in there, I won''t need it, but the wave21 I can use for either wave 23 or wave31 and then change them during the PSA editing.

    Ummm OK Well Finally Thany Is Back Cheesy
    So I Think Roy PSA Will Be Over Soon...
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    « Reply #260 on: July 16, 2011, 09:47:50 AM »


    That's good to hear.  I can put my complete concentration on my work now....  By work I mean actual work that's important, like homework for next week.  It's about time I do this, so I won't be on for a while. 
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    « Reply #261 on: July 23, 2011, 12:17:32 AM »


    Rai, I have a question. Would you mind making a sound pack for E-123 Omega over Ike? I have a model port that is being worked on, but this doesn't need to be done yet. Like way later on near a Final Release. If you're not up to it, it's all fine.
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    « Reply #262 on: July 23, 2011, 01:52:14 AM »


    I'll go through the Sonic Heroes stuff for Omega since I wouldn't be able to use the Sonic Colors voices since he doesn't really say alot.  I'm hoping he has enough. Sonic Heroes or Sonic 06? 
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    « Reply #263 on: July 23, 2011, 03:27:22 AM »


    I'll go through the Sonic Heroes stuff for Omega since I wouldn't be able to use the Sonic Colors voices since he doesn't really say alot.  I'm hoping he has enough. Sonic Heroes or Sonic 06? 
    I'd prefer his Heroes voice, but if all you can get is his '06 voice that's fine. I'm currently trying to animate him, I'll add you to the page and as a collab at release ^_^ thanks so much!
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    « Reply #264 on: July 23, 2011, 08:43:31 AM »


    Oh hey rai er Kyu, guess what. I found a guy with all the MML sound files, granted there clips and have some background noise that would need to be removed, but they'll work none the less Awesome Face
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    « Reply #265 on: July 23, 2011, 09:03:12 AM »


    That's awesome, was the persons name omegasigma?  Because I went through your Legends Brawl thread and saw that he had both voices from Legends 1 and 2.  I asked him about the program he used to get it and tested it out on one of my games.

    Edit: I wonder if that giant robot in Brawl is vertexable?  I know I wont be able to vertex him, but if it was possible, it could make a great mech suit for tron, or even the mech suits from the X series.
    « Last Edit: July 23, 2011, 09:08:54 AM by Kyubey » Logged


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    « Reply #266 on: July 23, 2011, 09:26:29 AM »


    That's awesome, was the persons name omegasigma?  Because I went through your Legends Brawl thread and saw that he had both voices from Legends 1 and 2.  I asked him about the program he used to get it and tested it out on one of my games.

    Edit: I wonder if that giant robot in Brawl is vertexable?  I know I wont be able to vertex him, but if it was possible, it could make a great mech suit for tron, or even the mech suits from the X series.

    Giant robot? Anyway if something could be vertexed into trons mech(Forgot how to spell it) that would be awesome for what I'm working on. And omegasigma is who I'm talking about
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    KTH
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    « Reply #267 on: July 23, 2011, 09:40:40 AM »


    Hey dude, can you do Roy voice over Ike plz?
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    « Reply #268 on: July 23, 2011, 09:47:45 AM »


    The giant robot boss in the SSE in brawl.  I've seen several textures and I think there was a vertex of it but not quite sure how they did it though.  If I can figure out how to resize it, then I can get back to you on that, I also want to use it for Vile.  And I might be able to quiet the additional sound effects for Mr. Hippopotamus.  Even the Jaleel White Sonic hack turned out perfectly even with additional sounds.  If I do get to use them, I'll thank and credit ya'll for the the help.

    @KTH (during my post submission lol): It shouldn't be to hard, since I have the sounds done for Marth.  It'll probably take a little bit longer if I'm going to do the samething I did with Thany's sound hack she requested.  But to get the file out there, I'll probably just replace what I can and what will sound right with no major shuffling of SFX ID's in the PSA idk.  (in short) I have the sounds, I can do it Smiley.
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    « Reply #269 on: July 23, 2011, 09:58:57 AM »


    I got the file if you want.
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