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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2301206 times)
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Carnage
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    « Reply #9825 on: July 03, 2013, 11:26:43 AM »


    is that the star item with an hitbox while the star item bit is in effect or you got the gfx and added unvulnerability and an hitbox?
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    DoctorFlux(Mariodk)
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    « Reply #9826 on: July 03, 2013, 12:26:39 PM »


    is that the star item with an hitbox while the star item bit is in effect or you got the gfx and added unvulnerability and an hitbox?
    is it the star item
    and then the star is there the hitbox is there(only for FS) not for if getting the normal star item
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    rax189
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    « Reply #9827 on: July 03, 2013, 01:29:09 PM »


    Looks awesome so far, but i think the powering up effect looks weird on Normal Marios FS :/ Other then that i cant wait for this psa Smiley
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    « Reply #9828 on: July 03, 2013, 02:47:26 PM »


    is it the star item
    and then the star is there the hitbox is there(only for FS) not for if getting the normal star item
    great so you made it after all, my only concerne is that the hitbox should be  1-2hit kill when mario hits the person since its preety damn easy to dodje mario until the FS ends imo and it would work like the games
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    jrush64
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    « Reply #9829 on: July 03, 2013, 03:21:28 PM »


    Thanks for the help. Also Happy Birthday.
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    « Reply #9830 on: July 03, 2013, 03:24:39 PM »


    Happy Birthday! Cheesy

    Also that is great progress on mario i like the star FS
    Also dat vegeta aura gfx is damn good.
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    « Reply #9831 on: July 03, 2013, 03:26:04 PM »


    Happy Birthday
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    « Reply #9832 on: July 03, 2013, 03:41:57 PM »


    Happy Birthday!
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    « Reply #9833 on: July 03, 2013, 04:19:36 PM »


    Happy Bday Smiley still the most active moveset hacker imo xD
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    « Reply #9834 on: July 03, 2013, 04:57:09 PM »


    happy birthday and continue doing creative stuff using those model changers xD
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    justadood
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    « Reply #9835 on: July 03, 2013, 11:50:56 PM »


    happi birfdai Cheesy
    « Last Edit: July 04, 2013, 08:01:38 PM by justadood » Logged

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    « Reply #9836 on: July 04, 2013, 11:30:45 AM »


    Happy Birthday dude, here's to another few years of amazing hacks. Grin
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

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    « Reply #9837 on: July 04, 2013, 12:26:48 PM »


    Thanks XD

    also for the questing how much left on SMBZ mario v4:
    basely just moving part on the cape FS is left
    and Rebuilt the PSA in brawlbox from PSA so filesize can go down and FS for FIre will work again(fire FS= brawl´s but alittle more dmg)
    after that i will see if there is filesize for make afew Only Fire Mario attacks
    like New Side-B/N-B
    SIde-B: moved VBrawl mario´s Fireball to Side-B
    N-B: Chargeble FIreball(SMBZ style) (already got the animetions and almost coding for that xD = Goku´s kamehameha and the GFX will be alittle like SMBZ mario v3´s FS)

    and maybe F-Air or Side-tilt or both from brawl moveset

    i am sure i will make more FireSize if i remove all frames on animetions like SlipWait,ladderwait,some of these to only 1 frame

    also i have charged the down-Air on SMBZ mario v3 to just Melee´s Down-Air since its better with combos and had sadly to remove on hit combo system since it wont work with the system i made for make the Star FS possible

    so if needed i needing to think of a combo system for the moveset
    « Last Edit: July 04, 2013, 12:29:33 PM by Mariodk » Logged

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    « Reply #9838 on: July 04, 2013, 12:47:56 PM »


    Ah man, I loved the ground pound, loved double jumping, then doing the tornado to get even higher, and then ground pounding people into the ground. xD But if it means the Starman FS will work without it then I'm okay with it. I'm not really much on combos since I'm not good at doing them. xD
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    « Reply #9839 on: July 04, 2013, 01:17:45 PM »


    Ah man, I loved the ground pound, loved double jumping, then doing the tornado to get even higher, and then ground pounding people into the ground. xD But if it means the Starman FS will work without it then I'm okay with it. I'm not really much on combos since I'm not good at doing them. xD
    ohh yeah forgot to say afew other changes i made:
    Cape mode tornado down-B: will be able to move faster to left/right and can come higher up
    Fire mode Tornado Down-B will be longer range to the sides(think like SSBF2´s fire mario tornado)
    normal mode Tornado down_B will have alittle higher dmg then the two others
    (since normal mode can be as usefull as the powerup modes)
    since wanted also to have normal mode as usefull moveset as the powerup modes moveset
    Fire mode up-B will be able to do a Air attack right after up-B(possible just Up-Air since it will be perfect as a Combo: up-B and then do a Up-air to end) but will go in specialfall after
    but lower dmg then in Normal mode
    (if more filesize so i see if groundpunch can be done after up-B maybe in fire mode)

    also for the star FS i will make mario´s movent boosted so he run faster and can maybe do 3 jumps instead and move faster in air aswell
    and maybe faster animetions too

    so basely a overpowered Mario moveset for 10 sec.
    maybe also added the DBZ aura the whole time where the star is there (if it looks good)
    the aura is over Brawl Side-B cape so the PSA is infact safe to .rel port since i have not changed anything in the GFX files in the FItmario.pac
    and i dont think i will do that on dr mario aswell
    since piles will be over Fludd/N-B fireball

    and thanks to do Skip Animetion Frame to frame: XX i think random colours on the Piles(if over any article only) is possible

    Post Merge: July 04, 2013, 01:36:51 PM
    also for megaman moveset:
    http://smashboards.com/threads/weapon-get-mega-man-movelisting-and-discussion.337247/
    making it almost based on that but:
    up-B is same from SSBFlash2´s
    FS also same from SSBFlash2´s
    for make metal blade to go 8 diretions it needing sadly to be a fake article
    and can´t pick up the metal blade
    the clash bomber needing to be over a item
    « Last Edit: July 04, 2013, 01:36:51 PM by Mariodk » Logged

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