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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2358760 times)
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rax189
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    « Reply #9225 on: January 01, 2013, 02:00:10 PM »


    Um don't you mean that Mariodk will want to release v1 sooner, or I am missreading that part?
    Anyways Happy New Year's Day Mariodk, I'm looking forward to these upcoming PSAs, and by that I mean SMBZ Mario v4. lol But the others also look amazing, it's just that Mario, Luigi, Peach, Bowser, and Yoshi are pretty much the only characters that I play 90% I play Brawl besides testing out my hacks on other characters like Snake or Sonic, so I can really only see myself playing SMBZ Mario v4 more than the others.
    Nope i meant v2, ill explain Tongue So mariodk already plans on making a v2 with a better model right? Well he wont release v1 until the new brawl box comes out for gears second. Well if he releases v1 WITHOUT gear second. He will want to make v2 as soon as the new brawlbox comes out instead of finishing v1 when the new brawl box comes out Tongue Do you understand?
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    « Reply #9226 on: January 01, 2013, 02:06:16 PM »


    Nope i meant v2, ill explain Tongue So mariodk already plans on making a v2 with a better model right? Well he wont release v1 until the new brawl box comes out for gears second. Well if he releases v1 WITHOUT gear second. He will want to make v2 as soon as the new brawlbox comes out instead of finishing v1 when the new brawl box comes out Tongue Do you understand?
    Oh okay, now I see what you meant. thanks
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    « Reply #9227 on: January 02, 2013, 11:38:46 PM »


    too much to answer so i dont answer all stuff yet you will find out self
    anyway here is some progress:
    kid goku moveset:
     -kid goku(DB/GT/soon kid gohan and goten) fully rigged over ness(its still DB moveset based)
     -kamehameha/entry/one of the wins animetions is done(just ported from adult goku) and  
      the only attacks there will be from adult goku but kamehameha on kid goku can be fired
      other directions to not make it as a 100% clone
     -porting animetions from: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3427    
      to ness boneset(with oneslot tail bones) is also almost done and working so some of kid
      goku´s animetions will be 100% perfect

    luffy moveset: i will not add gear 2nd.(but i anyway got it to work 100% as i wanted) but i still have to redo the whole PSA in brawlbox and can´t even copy/paste from the old PSA since it wont open
    so whats the point in redo anything without gear 2nd if i can´t copy/paste and if gear 2nd is done
    so i wait to i can open the PSA with brawlbox
    same with naruto/SMBZ mario v4

    sorry luffy/naruto/SMBZ fans but not much to do cuz of brawlbox can´t copy/paste goto/subroutine codes
    if brawlbox can do atleast that i will have been PSAing my PSAs with brawlbox instead and not having this problem
    « Last Edit: January 02, 2013, 11:44:00 PM by Mariodk » Logged

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    rax189
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    « Reply #9228 on: January 03, 2013, 12:59:57 AM »


    too much to answer so i dont answer all stuff yet you will find out self
    anyway here is some progress:
    kid goku moveset:
     -kid goku(DB/GT/soon kid gohan and goten) fully rigged over ness(its still DB moveset based)
     -kamehameha/entry/one of the wins animetions is done(just ported from adult goku) and  
      the only attacks there will be from adult goku but kamehameha on kid goku can be fired
      other directions to not make it as a 100% clone
     -porting animetions from: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3427    
      to ness boneset(with oneslot tail bones) is also almost done and working so some of kid
      goku´s animetions will be 100% perfect

    luffy moveset: i will not add gear 2nd.(but i anyway got it to work 100% as i wanted) but i still have to redo the whole PSA in brawlbox and can´t even copy/paste from the old PSA since it wont open
    so whats the point in redo anything without gear 2nd if i can´t copy/paste and if gear 2nd is done
    so i wait to i can open the PSA with brawlbox
    same with naruto/SMBZ mario v4

    sorry luffy/naruto/SMBZ fans but not much to do cuz of brawlbox can´t copy/paste goto/subroutine codes
    if brawlbox can do atleast that i will have been PSAing my PSAs with brawlbox instead and not having this problem

    Hmm well what about goku update? Will you be able to work on that?
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    Battleon469
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    « Reply #9229 on: January 03, 2013, 04:35:32 AM »


    yeah goku update would be nice right now.
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    « Reply #9230 on: January 03, 2013, 08:51:42 AM »


    too much to answer so i dont answer all stuff yet you will find out self
    anyway here is some progress:
    kid goku moveset:
     -kid goku(DB/GT/soon kid gohan and goten) fully rigged over ness(its still DB moveset based)
     -kamehameha/entry/one of the wins animetions is done(just ported from adult goku) and  
      the only attacks there will be from adult goku but kamehameha on kid goku can be fired
      other directions to not make it as a 100% clone
     -porting animetions from: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=3427    
      to ness boneset(with oneslot tail bones) is also almost done and working so some of kid
      goku´s animetions will be 100% perfect

    luffy moveset: i will not add gear 2nd.(but i anyway got it to work 100% as i wanted) but i still have to redo the whole PSA in brawlbox and can´t even copy/paste from the old PSA since it wont open
    so whats the point in redo anything without gear 2nd if i can´t copy/paste and if gear 2nd is done
    so i wait to i can open the PSA with brawlbox
    same with naruto/SMBZ mario v4

    sorry luffy/naruto/SMBZ fans but not much to do cuz of brawlbox can´t copy/paste goto/subroutine codes
    if brawlbox can do atleast that i will have been PSAing my PSAs with brawlbox instead and not having this problem


    So you got it to work?

    Send me a Default Marth.pac with everything you need done in PSA done. Specifically the stuff you can't do in BrawlBox or need to do in PSA before its done in BrawlBox and I'll recreate Luffy's PSA in BrawlBox after that and even put in all the goto codes one by one. Or as a matter of fact, you or I could do that in PSA before the work in BB starts.

    You should try using BB.67 instead of BB.67b cause sometimes it stops working.
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    « Reply #9231 on: January 03, 2013, 01:29:54 PM »


    So you got it to work?

    Send me a Default Marth.pac with everything you need done in PSA done. Specifically the stuff you can't do in BrawlBox or need to do in PSA before its done in BrawlBox and I'll recreate Luffy's PSA in BrawlBox after that and even put in all the goto codes one by one. Or as a matter of fact, you or I could do that in PSA before the work in BB starts.

    You should try using BB.67 instead of BB.67b cause sometimes it stops working.
    tried both brawlboxes
    the only thing i can´t do in brawlbox is the subroutines in all subaction(not Goto code but subroutine since they works alot better with looped stuff) i know it back then i made the first version of goku that got kaioken mode and in afew frames goku was losing the red/GFX of kaioken cuz of i used Goto Code but it was fixed then i used Subroutine code instead
    and luffy is also red like and got steam GFX(as soon i find a good steam GFX)
     

    i make a unedited Marth.pac with subroutines in each subaction (with gear 2nd coding) and send you before this weekend(possible tomorrow) PSAed via the old method
    i can easy redo up-B(hope not that teleport bug if landing after used up-B),Side-B,N-B in brawlbox
    but down-B/FS still not done but will be soon
    « Last Edit: January 03, 2013, 01:33:39 PM by Mariodk » Logged

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    « Reply #9232 on: January 03, 2013, 02:11:03 PM »


    tried both brawlboxes
    the only thing i can´t do in brawlbox is the subroutines in all subaction(not Goto code but subroutine since they works alot better with looped stuff) i know it back then i made the first version of goku that got kaioken mode and in afew frames goku was losing the red/GFX of kaioken cuz of i used Goto Code but it was fixed then i used Subroutine code instead
    and luffy is also red like and got steam GFX(as soon i find a good steam GFX)
     

    i make a unedited Marth.pac with subroutines in each subaction (with gear 2nd coding) and send you before this weekend(possible tomorrow) PSAed via the old method
    i can easy redo up-B(hope not that teleport bug if landing after used up-B),Side-B,N-B in brawlbox
    but down-B/FS still not done but will be soon
    ?
    So you can do luffy? So right now ur gonna work on luffy, kid goku, and then goku update?
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    « Reply #9233 on: January 03, 2013, 02:12:44 PM »


    ?
    So you can do luffy? So right now ur gonna work on luffy, kid goku, and then goku update?
    who said goku updates
    he is also one of these who can´t be edited in brawlbox
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    « Reply #9234 on: January 03, 2013, 02:16:54 PM »


    who said goku updates
    he is also one of these who can´t be edited in brawlbox

    actually it can lol remenber that file i sent you with the tranformation with model changers set? i did it in bb guess the bb i have could convert the moveset xD
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    « Reply #9235 on: January 03, 2013, 02:19:38 PM »


    who said goku updates
    he is also one of these who can´t be edited in brawlbox

    check your moveset making tourney Smiley also wasn't you going to make Baby bros PSA?
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    « Reply #9236 on: January 03, 2013, 02:22:01 PM »


    who said goku updates
    he is also one of these who can´t be edited in brawlbox

    Well, you never said you would work on him.... But you didnt mention his name on the "Im not gonna work on him until the next brawl vault comes out" List
    sorry luffy/naruto/SMBZ fans but not much to do cuz of brawlbox can´t copy/paste goto/subroutine codes
    if brawlbox can do atleast that i will have been PSAing my PSAs with brawlbox instead and not having this problem
    I dont see a Sorry Goku fans Wink
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    « Reply #9237 on: January 03, 2013, 04:31:47 PM »


    tried both brawlboxes
    the only thing i can´t do in brawlbox is the subroutines in all subaction(not Goto code but subroutine since they works alot better with looped stuff) i know it back then i made the first version of goku that got kaioken mode and in afew frames goku was losing the red/GFX of kaioken cuz of i used Goto Code but it was fixed then i used Subroutine code instead
    and luffy is also red like and got steam GFX(as soon i find a good steam GFX)
     

    i make a unedited Marth.pac with subroutines in each subaction (with gear 2nd coding) and send you before this weekend(possible tomorrow) PSAed via the old method
    i can easy redo up-B(hope not that teleport bug if landing after used up-B),Side-B,N-B in brawlbox
    but down-B/FS still not done but will be soon

    So what this means is that you'll have the Luffy PSA'd re-done mostly by tomorrow or saturday?
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    « Reply #9238 on: January 03, 2013, 11:25:48 PM »


    So what this means is that you'll have the Luffy PSA'd re-done mostly by tomorrow or saturday?
    just gear 2nd/subroutines
    and "B" attacks
    so you can PSA the "A" attacks in brawlbox and hope it can open in brawlbox after edited in PSA
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    « Reply #9239 on: January 03, 2013, 11:31:05 PM »


    just gear 2nd/subroutines
    and "B" attacks
    so you can PSA the "A" attacks in brawlbox and hope it can open in brawlbox after edited in PSA
    So your main projects are luffy and kid goku? What model are you using for kid goku? or are you making a new one?
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