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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2322318 times)
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DoctorFlux(Mariodk)
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    « Reply #840 on: May 27, 2011, 03:49:44 PM »


    they are not added in the event list for PSA we got i think Grin
    anyway i can press submit on the hack now Cheesy
    for V2 moveset ported but i wait abit since i will make the Video for gameplay until i will make the Video for moveset list but anyway not much is changed on this Shadowkong only up-B and FS(the FS from V1 moveset)
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    diedhammer98
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    « Reply #841 on: May 27, 2011, 03:53:25 PM »


    "11150300" in which .txt file?
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    DoctorFlux(Mariodk)
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    « Reply #842 on: May 27, 2011, 04:06:50 PM »


    Shadow ports is uploaded
    Video uploaded:
    <a href="http://www.youtube.com/watch?v=fCQbzRqFIds" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fCQbzRqFIds</a>

    i soon update first post
    « Last Edit: May 27, 2011, 05:16:30 PM by MarioDK » Logged

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    CutterKirby64
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    « Reply #843 on: May 27, 2011, 05:20:50 PM »


    Are you ever going to make the Up-B CPU Friendly? As much as I like the new moveset SDo0m made I can't use it because it's impossible to have a good match against Shadow, he dies so easily. Please give the old Up-B back. Sad
    Also Mariodk, you forgot to remove the Weapon Spawn, if you play a match without using the Up Taunt there's no freeze, but if use it and try to exit the match it'll freeze.
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    DoctorFlux(Mariodk)
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    « Reply #844 on: May 27, 2011, 05:23:26 PM »


    ok i will remove it i forgot that
    and for up-B i just needing a AI editor one who can make that one CPU friendly and for the
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    Dot
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    « Reply #845 on: May 27, 2011, 09:42:56 PM »


    the shadow v2 ovar donkey kong v1 freezes at the end of a match vs sonic(only tried vs sonic)
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    Strange Matter
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    « Reply #846 on: May 27, 2011, 10:03:31 PM »


    the shadow v2 ovar donkey kong v1 freezes at the end of a match vs sonic(only tried vs sonic)

    It's because of the weapon spawning. Don't use the up taunt and it should be fine.
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    DoctorFlux(Mariodk)
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    « Reply #847 on: May 27, 2011, 11:20:21 PM »


    ok i make a update i delete that up-taunt with spawn weapons (hopefully it help) but i got bit goodnews i can maybe self revamp the SFX pack Grin
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    « Reply #848 on: May 27, 2011, 11:26:46 PM »


    ok i make a update i delete that up-taunt with spawn weapons (hopefully it help) but i got bit goodnews i can maybe self revamp the SFX pack Grin
    You already uploaded the version without weapons? If yes I'll download it again. Anyway that's good to know so Shadow will have more voices, about that Up-B why don't you use an up-B from a brawl character that looks similar to Chaos Control? Maybe Zelda? You can control it but not like yours. xD
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    DoctorFlux(Mariodk)
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    « Reply #849 on: May 27, 2011, 11:43:02 PM »


    i think i will try but then Shadow have whole Zelda´s AI but i just needing Zelda´s AI for up-B but also Lucario´s Ai works (tried that on Goku and shadow/Goku got almost same up-B)
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    « Reply #850 on: May 28, 2011, 12:03:41 AM »


    i think i will try but then Shadow have whole Zelda´s AI but i just needing Zelda´s AI for up-B but also Lucario´s Ai works (tried that on Goku and shadow/Goku got almost same up-B)
    Well that's a problem...isn't there anyone who knows about it? Also is the download with that fixed taunt?
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    DoctorFlux(Mariodk)
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    « Reply #851 on: May 28, 2011, 12:05:29 AM »


    not yet but next time i reupload it Shadow will get fixed SFX IDs and maybe also ready for a new SFX package with not only Voices but also some of Sonic´s SFX ported to DK
    edit:
    i am trying to get the SFX package/IDs to be like the same as Sdo0m´s Shadow V1 over Sonic
    but this time over Dk.
    and as soon the ID is set and SFX pack is done you guys can make a new SFX pack for shadowkong so he got other voices
    « Last Edit: May 28, 2011, 01:15:37 AM by MarioDK » Logged

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    DoctorFlux(Mariodk)
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    « Reply #852 on: May 28, 2011, 06:57:40 AM »


    uploaded Shadowkong V2(with V2 moveset)
    now he can use all his Voices again
    + a new SFX pack(not much changed but still abit) so you have to redownload this one too
    and no more items on up-taunt= no more crashes too

    and for V1 moveset is now ShadowKong V8.5(V1 moveset) i had to edit that one too so it can work with new SFX pack
    « Last Edit: May 28, 2011, 09:00:37 AM by MarioDK » Logged

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    Strange Matter
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    « Reply #853 on: May 28, 2011, 10:05:53 AM »


    Would it be possible for you to put the new sfx up as hex packages or as individual sounds? I can't use the brsar since I've got some sound effects in my old one I wouldn't be able to get back.
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    DoctorFlux(Mariodk)
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    « Reply #854 on: May 28, 2011, 10:37:21 AM »


    there is already a hex package inside the .zip -.- the folder is named SFX .hex package

    many voting on SMBZ moveset: Mario
    i think many will have Voted on goku or Shadowports  AWESOME 2.0!
    « Last Edit: May 28, 2011, 10:50:36 AM by MarioDK » Logged

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