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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2322967 times)
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diedhammer98
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    « Reply #1230 on: June 16, 2011, 07:11:12 AM »


    You want Luigi oneshot over mario?
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    DoctorFlux(Mariodk)
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    « Reply #1231 on: June 16, 2011, 07:13:26 AM »


    yes since afew asking for SMBZ luigi moveset (you can just upload oneslot Luigi in your´s Vault then you is done with him)
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    DTST
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    « Reply #1232 on: June 16, 2011, 07:14:19 AM »


    Finally I may be able to resize my king boo model if I can I'd love if you could make some animations for him for a alpha release
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    diedhammer98
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    « Reply #1233 on: June 16, 2011, 07:16:21 AM »


    yes since afew asking for SMBZ luigi moveset (you can just upload oneslot Luigi in your´s Vault then you is done with him)

    This Luigi for your SMBZ moveset...
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    DoctorFlux(Mariodk)
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    « Reply #1234 on: June 16, 2011, 07:21:50 AM »


    Finally I may be able to resize my king boo model if I can I'd love if you could make some animations for him for a alpha release
    sry busy with Goku/SMBZ mario/vegeta/some other thing

    i will make a  PSA over someone who dont got many good PSAs right now since i am waiting for afew Goku Animations and not much in mod of work on SMBZ mario

    the PSA/Animation should be really easy to make and it will be a Alternate for ppl who dont want to replace XXXXX but still want XXXX and no it will not be a port

    ok i anyway saying
    for ppl who like Cp. falcon or who is over Cp. falcon and still want Goku but hate ports becoz of the bugs

    i am making 90% same moveset over Kid goku (Kid goku GT)
    Side-B i will try with dragonfist
    up-B will be Fligth upwards really fast and you can fly like as peach for afew sec.
    rest is the same
    « Last Edit: June 16, 2011, 07:54:02 AM by MarioDK » Logged

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    diedhammer98
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    « Reply #1235 on: June 16, 2011, 07:54:02 AM »


    ok. done.. (sent PM to you)
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    DoctorFlux(Mariodk)
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    « Reply #1236 on: June 16, 2011, 07:55:52 AM »


    thanks
    alos kid goku (GT) will be over Lucas
    and ifor Kaioken Kid goku will get something else like Kaioken but still not the same
    Down-taunt will be SSj mode(i think it is possible if i can get kid goku only head nothing else as GFX and low filesize too)
    that is instead of kaioken Cheesy for kid goku (GT) but only if possible to make a really low Filesized kid goku SSJ or SSj3 head

    i can remove the head by PSA not animations Cheesy i think i found a code for that in PSA
    « Last Edit: June 16, 2011, 08:00:54 AM by MarioDK » Logged

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    « Reply #1237 on: June 16, 2011, 08:03:05 AM »


    well... I edited FitMario.pac to work right with Luigi's TransN.
    Mario can move... small bug with Mario's TransN.
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    DoctorFlux(Mariodk)
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    « Reply #1238 on: June 16, 2011, 08:05:09 AM »


    i think we just needing a Mario vertex
    make Luigi out of Mario

    i will dont want to effect Mario just for a oneslot Luigi or oneslot baby/paper Mario
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    « Reply #1239 on: June 16, 2011, 08:43:32 AM »


    wait Mario clone engine release...
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    DoctorFlux(Mariodk)
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    « Reply #1240 on: June 16, 2011, 09:10:04 AM »


    why that then we still dont got SMBZ Luigi

    if you can clone mario

    no matter you can clone mario or Luigi it will not be possible with SMBZ luigi over Mario moveset

    anyway here is Preview and how short the kamehameha will be(sry it can´t be longer if no just one more bone like as ThrowN bone)
    « Last Edit: June 16, 2011, 09:27:19 AM by MarioDK » Logged

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    diedhammer98
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    « Reply #1241 on: June 16, 2011, 09:33:32 AM »


    If you can't move bones...
    why not move hitboxes?
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    DoctorFlux(Mariodk)
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    « Reply #1242 on: June 16, 2011, 09:37:05 AM »


    can´t it has to be bones if a attack like this

    or i have to do 100 lines of codes for just one charge level of a wave
    and that going to effect filesize and that i really wanted to keep as much down as possible

    also the reason for kid goku(Gt) and not Kid goku(the first Dragonball)

    is kid goku(GT) is 100% same moveset as adult goku but kid goku(GT) got DragonFist and can´t use Instant Transmission and dont use kaioken so animations is just Animations Fixed from Cp. falcon to Lucas almost

    but Kid goku(the first Dragonball) uses his powerpole and i really dont want to make animations for uses a weapons these are really hard(i know it from SMBZ mario but he is even more harder since you can´t see the hammer in brawlbox for mario model but atleast you can with kid goku)
    « Last Edit: June 16, 2011, 09:47:11 AM by MarioDK » Logged

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    diedhammer98
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    « Reply #1243 on: June 16, 2011, 09:49:21 AM »


    ok.
    « Last Edit: June 16, 2011, 09:51:31 AM by diedhammer98 » Logged

    SiLeNtDo0m
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    « Reply #1244 on: June 16, 2011, 10:57:27 AM »


    can´t it has to be bones if a attack like this


    No it doesn't.  Follow this tutorial Wink

    http://forums.kc-mm.com/index.php?topic=25818.0

    It can apply to both graphics and hitboxes.
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