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Question: Goku v2  Beta DL Link here do you like the Moveset so far?
Yes This was Worth Waiting for even if it took 9001 years - 8 (36.4%)
GIVE ME "insert my other WIPs" NOW! - 6 (27.3%)
Goku v2 Sucks(remember its still a beta before voting on this - 1 (4.5%)
Wishing Smash 4 has been modded now to put this there - 7 (31.8%)
Total Voters: 22

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Author Topic: Mariodk Projects: First WIP released: Goku v2 its on page 703 post #10544  (Read 2323121 times)
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diedhammer98
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    « Reply #5925 on: February 24, 2012, 09:38:15 PM »


    How Hammer head texture can follow camera?
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    Anonymous
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    l...

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    « Reply #5926 on: February 24, 2012, 09:55:33 PM »


    I applied the reflective materials and shaders that I stole barrowed from marth to the hammer head. The material is the 12th one down, the shader I used is Shader5
    « Last Edit: February 24, 2012, 09:58:29 PM by Anonymous » Logged


    diedhammer98
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    « Reply #5927 on: February 25, 2012, 12:00:14 AM »


    Oh.
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    DoctorFlux(Mariodk)
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    « Reply #5928 on: March 11, 2012, 03:25:19 AM »


    majin buu models/Geno moveset released
    SMBZ mario should possible come later today since there is only left to PSA the rest of Fire/cape mode subrotations
    merging this thread with my model thread soon since i never really update my 2nd. post anyway

    also if you see less hacks in the op and soon 2nd. post (model imports) that cuz i am updating them
    like fire mario(the moveset) is merged with SMBZ mario V3 with fire mario mode
    Wolfegeta is removed from the op cuz of i working on the next version after SMBZ mario
    and Gotenks model import on 2nd. post is removed since the next model will be perfect
    « Last Edit: March 11, 2012, 03:40:04 AM by Mariodk » Logged

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    « Reply #5929 on: March 11, 2012, 04:54:54 AM »


    mariodk ii just tested geno and hes preety fun to use but heres what i found

    the canon texture is all glitched up on my wii the canon is black and the individual colors are on the feets.Geno landing anymations is sitting on the floor?  he jumps and he shouldnt fall on his butt , i also noticed geno trips way more than any other brawl characters and it might be becuase of he sitting on the ground  whenever he lands  expcet special fall, about the attack up GFX couldnt you just put the star abode him abit like rosalina has on mario kart? having that huge star doesnt seem right a small one besides him would look better imo.Any way to remove the sliding when using downB and N-B on the air the sideways sliding?

    When you want send me the defense up that freezed on Fs so i can try a few ideas.
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    DoctorFlux(Mariodk)
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    « Reply #5930 on: March 11, 2012, 05:14:01 AM »


    i anyway have to redo Defends up mode but that will be fast to redo
    but first SMBz mario v3 and make afew models for it (fire mario transfrom and if i do it
    oneslot hammer too but then i needing to edit the ThrowN bone´s ID)

    also maybe i release this Geno:

    its the classic look but still HD texture
    « Last Edit: March 11, 2012, 05:30:52 AM by Mariodk » Logged

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    « Reply #5931 on: March 11, 2012, 05:30:23 AM »


    i anyway have to redo Defends up mode but that will be fast to redo
    but first SMBz mario v3 and make afew models for it (fire mario transfrom and if i do it
    oneslot hammer too but then i needing to edit the ThrowN bone´s ID)
    what about the canon texture problems?
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    DoctorFlux(Mariodk)
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    « Reply #5932 on: March 11, 2012, 05:32:32 AM »


    what about the canon texture problems?
    i can´t help much since i dont got the problem  self
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    « Reply #5933 on: March 11, 2012, 05:43:52 AM »


    i can´t help much since i dont got the problem  self
    i had this problem before guess on the wii some uv maping gets messed up while viewing fine in BB and i know dsx8 fixed that glitch on some of his hacks there must be some uv mapping reference that doesnt work on the wii or something like that.

    also dont forget to change landing animations so geno doesnt trip so much
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    DoctorFlux(Mariodk)
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    « Reply #5934 on: March 11, 2012, 05:57:28 AM »


    i had this problem before guess on the wii some uv maping gets messed up while viewing fine in BB and i know dsx8 fixed that glitch on some of his hacks there must be some uv mapping reference that doesnt work on the wii or something like that.

    also dont forget to change landing animations so geno doesnt trip so much
    i mainly using emulator on testing hacks before i put them in my Sd card to my wii
    landing animations is just Mario´s ported to Geno but i dont think it is the animations i think it is something in PSA
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    « Reply #5935 on: March 11, 2012, 06:01:10 AM »


    i mainly using emulator on testing hacks before i put them in my Sd card to my wii
    landing animations is just Mario´s ported to Geno but i dont think it is the animations i think it is something in PSA
    noticed that too i saw he had mario landing but he doesnt use them he goes back to the standing down animation?  then when you test geno on the wii you will see the teture glitches on the canon
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    DoctorFlux(Mariodk)
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    « Reply #5936 on: March 14, 2012, 12:47:34 AM »


    if anything works
    SMBZ mario V3 should be released later today
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    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #5937 on: March 14, 2012, 12:48:42 AM »


    awesome, have been waiting for that one for awhile.
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    « Reply #5938 on: March 14, 2012, 02:30:59 AM »


    The majin buu models made me shed mainly tears of joy...
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    « Reply #5939 on: March 14, 2012, 05:50:59 AM »


    Great!
    Now I can start planning out the stuff I needed.
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