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Question: Since Wario's bike is untouchable(moveset-wise), who should I port the Lamborghini model to?
King Dedede - 4 (14.3%)
Ice Climbers - 4 (14.3%)
Lucas - 3 (10.7%)
Olimar - 3 (10.7%)
R.O.B. - 11 (39.3%)
Diddy Thong Kong - 3 (10.7%)
Total Voters: 28

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Author Topic: Lamborghini Moveset(Updated ThrowB 4/28!)  (Read 16473 times)
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SmashClash
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    « on: March 04, 2011, 11:42:13 PM »


    Lamborghini Moveset(Vertexed off of Wario's Bike)(Over ???):

    AAA: As if you're pressing boost...let go of boost, boost...let go of boost, then the 3rd "A" of the AAA combo is a bit bigger
    boost to ram the opponent(s).

    SideTilt: A quick 180 degree spin...the car will spin about half way for the trunk(back) of the car to hit the opponent.

    UpTilit: The Car will use boost to make the nose of the car to be touching the ground.
    The back-bottom of the car will be raising up slow with the boost. *Note: Make sure there's
    an obstacle right infront of you so it looks like your using boost on a wall to make the back-bottom part of your car raise upward.

    DownTilt: The Car will

    RunA: The Car will accelerate then swirl like when you drive fast then do a hard break and swirve/swirl.

    DownSmash: Pikachu's DownSmash animation: a 720 degree spin.

    UpSmash: The car will lift it's nose up with a tap of boost.

    SideSmash: The Car will just Push forward and flatten anyone infront of them.

    B-Side: The Car will charge into a torpedo animation with a wind GFX around it showing it's spiraling like a torpedo.

    N-B: 3 Charges(EMP)-1st charge is level one EMP, 2nd charge is level two EMP, and 3rd charge is third level EMP.

    B-Down[ground]: Spike Strip: It'll drag spikes behind the car(Up to 3 spike strips you may use until they either disappear or you have to wait 15 seconds)

    B-Down[air]: While the car is in the air it will send a GFX-like radio waves around it.
    This move is called Jammer. It won't make you flinch, but it'll give 5% damage.

    B-Up: You will automatically summon a ramp and you will go up it into the air**Press B while in the air to go higher...using boost**

    Grabs: It will just go on you.
    Holding A while Grabbing: It will just put a wheel on you and spin it on you hard.(Getting 2% damage per second)
    UpThrow: It will throw you onto it's hood then chuck you upward.
    DownThrow: It will rise up, but be on it's "hindlegs"(back wheels) I guess you could say, and the front two wheels will mash the foe
    ...pitfalling them into the ground.
    ForwardThrow: It will just jolt you forward with it's bumper.
    BackThrow: It will just drive right over you and you'll come out from the back.(to make the opponent get run over and behind the car use a suction graphic effect
    (Ex: vBrawl Ganon's UpTilt) to make them come behind you.)
    Up Taunt: Turn lights off or on.

    Down Taunt: Do a 360 degree spin...when the spin is done you'll be facing the screen kind of diagonally.

    Side Taunt: Like this car, Ramonem from Cars The Movie:
    ,
    the front of the car will go up and the back of the car will go up after the front of the car goes down(This is as if it's dancing).

    Wait1: The car will be jiggling/vibrating to show it's on.
    Wait2: It's wheels will spin fast and smoke will be coming from it.
    Wait3: The car will put on a red glow under the car.

    (RunStop/brake)When you go to a brake the back lights have red glow.

    When ever you see nitrous come out of the exhaust pipes the back lights will have a red trace. ...You know how a sword has a colored trace(such as the Cloud PSA)? Well, that is what I'm talking about.

    DodgeBack: The car will just be intangible and reversing(so it will have a red & white glow on the back lights).
    DodgeForward: Intangible and driving a bit forward.

    DodgeDown: The car is just intangible momentarily.

    Final Smash[ground]: Turbo: The Car will grow in size a bit and have big turbo behind it and blast forward head on.**Don't worry, it won't go off edges**
    Final Smash[air]: It will torpedo downward with a wind GFX around it showing it's spiraling like a torpedo.
    It will also have boost coming from the exhausts.


    **This car will weigh adequately/moderately a lot(Undecided)

    This car will of course have acceleration.
    It will be quite high of a top speed especially depending on how big the stage is.
    It will kind of flinch, but hardly.

    Tip: To hurt this car hit it from above.



    -----------------------------------------------------


    Moveset made by SmashClash.

    This is based off of Need For Speed: Hot Pursuit 2010 and 1 attack from Speed Race: The video game(The torpedo attack)

    I've been making(vertexing) Wario's bike into a Lamborghini Reventón.
    It's doing well.
    I'm sure it will turn out good.
    I know how to do some PSA and I will learn more advanced things with KJP teaching me.


    ------------------------------

    Lamborghini Reventón:

    Look @ my YouTube Channel(In my signature) to see a video of Need For Speed: Hot Pursuit 2010
    « Last Edit: April 28, 2011, 06:19:05 PM by SmashClash » Logged

    Anivernage
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    « Reply #1 on: March 04, 2011, 11:49:47 PM »


    great ideas !!
    ill support this =)
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    SmashClash
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    « Reply #2 on: March 05, 2011, 12:15:08 AM »


    Thanks!

    After I learn more PSA with KJP and I finish the Lamborghini vertex I'll begin this PSA. It'll be awesome.

    Finishing touch ideas:

    When you go to a brake the back lights have red glow.

    When ever you see nitrous come out of the exhaust pipes the back lights will have a red trace. ...You know how a sword has a colored trace(such as the Cloud PSA)? Well, that is what I'm talking about.

    DodgeBack: The car will just be intangible and reversing(so it will have a red & white glow on the back lights).
    DodgeForward: Intangible and driving a bit forward.

    DodgeDown: The car is just intangible momentarily.
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    SmashClash
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    « Reply #3 on: March 05, 2011, 03:20:44 PM »


    I'm going to vertex more of the Lamborghini. When I export it I'll show a preview.
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    SiLeNtDo0m
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    « Reply #4 on: March 05, 2011, 03:44:05 PM »


    This has to be the craziest idea ever XD  I'm assuming it's gonna be over someone like Ivysaur?
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    xZedkiel
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    « Reply #5 on: March 05, 2011, 03:58:39 PM »


    This will be awesome.
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    SmashClash
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    « Reply #6 on: March 05, 2011, 04:18:53 PM »


    This has to be the craziest idea ever XD  I'm assuming it's gonna be over someone like Ivysaur?
    XD over Wario's bike.
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    SmashClash
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    « Reply #7 on: March 05, 2011, 06:21:07 PM »


    Who here wants to see a Lamborghini Preview only seen on MSN?
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    hughie
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    « Reply #8 on: March 05, 2011, 06:26:25 PM »


    Can Fox/Falco's Tanks be alternate costumes? XD
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    SmashClash
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    « Reply #9 on: March 05, 2011, 06:29:54 PM »


    Can Fox/Falco's Tanks be alternate costumes? XD
    Oh yeah, that'd be sweet.
    Sure, I may port it and submit it to BrawlVault if I can get it working...
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    « Reply #10 on: March 05, 2011, 06:35:13 PM »


    <_<

    Crazy.

    yet, it would be ridiciously easy to animate... <_<

    i congratulate you for the most non-serious/yet completely original Brawl hack ever thought up of in the history of man.
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    SmashClash
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    « Reply #11 on: March 05, 2011, 06:53:56 PM »


    <_<

    Crazy.

    yet, it would be ridiciously easy to animate... <_<

    i congratulate you for the most non-serious/yet completely original Brawl hack ever thought up of in the history of man.

    I've had this idea for months.
    I just made these moveset ideas last night at 1AM EST.

    I'll post a preview of my Lamborghini later.
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    SmashClash
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    « Reply #12 on: March 05, 2011, 08:50:48 PM »


    Lamborghini Reventón Preview:
    Comparison:
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    Ultraxwing
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    « Reply #13 on: March 05, 2011, 08:55:58 PM »


    Your getting Close.

    just need some more edits and junk.
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    SmashClash
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    « Reply #14 on: March 05, 2011, 08:57:25 PM »


    Your getting Close.

    just need lost more edits and junk to make it perfect.
    I know.

    Also, fixed quote for accuracy.
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