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Author Topic: A Problem w/ Stage .rel files- Custom Stage Expansion 2.0  (Read 1614 times)
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flyinelk212
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« on: March 13, 2011, 09:19:07 PM »


Hey guys,

So basically, ANY stage download that doesn't come with a .rel file gives me huge problems. I'm trying to add custom stages to the new slots the expansion pack provides, however, I realize that each one of these stages need a .rel...and the downloads that don't come with their own .rel's give me major headaches.

I know about the module file changes, and I know that after "38 A5 00 00 38 80 00" I'm supposed to add a "00" to make the stage compatible with the custom stage expansion slot. However, some stages don't properly work with it...

For example, the Valley of the End V3 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12233) stage loads when I select it...but only the waterfall in the stage does. This stage download didn't come with a .rel pack, so I simply used a default rel for Jungle Japes and module modified it w/ a Hex Editor. The result was the stage only loading the waterfall portion of the stage. The rest is pitch black.

Another example, the Castlevania Clock Tower stage (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9235) doesn't load...at all! It freezes my game. The weird part is that it came with its own .rel pack, but the rel was already modified for Custom Stages...and it STILL doesn't work. What the heck??

Is there an additional step that I need to do to load these tricky stages? Or are they simply hopeless? I use Gecko, and have uploaded many custom stages to the custom slots (but those stages all came with their own .rel files...).
« Last Edit: March 13, 2011, 10:28:33 PM by flyinelk212 » Logged


Mewtwo2000
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    « Reply #1 on: March 14, 2011, 06:36:13 AM »


    Those 2 aren't final destination based. You need skyworld and jungle japes rel files and edit those, not a final destination one. That's all.
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