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Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm
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What should his throw attacks/animations be?
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Topic: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm (Read 93439 times)
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Albafika
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Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm
«
Reply #255 on:
July 21, 2011, 06:54:46 PM »
Quote from: madkool on July 21, 2011, 05:48:32 PM
Is anyone else experiencing glitches in 4player mode? Or should I just redownload.
I did a 4-players match with friends and had none. o.o
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madkool
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Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm
«
Reply #256 on:
July 22, 2011, 01:41:27 PM »
Quote from: Kain Highwind on July 21, 2011, 06:54:46 PM
I did a 4-players match with friends and had none. o.o
I re-downloaded and now I'm no longer having that problem, so I'm wondering if it was just a glitch in one of the earlier versions.
Also the new textures are lovely =) ! Good job
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SiLeNtDo0m
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Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm
«
Reply #257 on:
July 22, 2011, 01:47:42 PM »
Quote from: madkool on July 22, 2011, 01:41:27 PM
I re-downloaded and now I'm no longer having that problem, so I'm wondering if it was just a glitch in one of the earlier versions.
Also the new textures are lovely =) ! Good job
Beyond made the texture/vertex, not us. Credit him
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madkool
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Re: Devil May Cry: Dante Version 1.3 Beta New Team of DO and SilentDoOm
«
Reply #258 on:
July 22, 2011, 04:34:24 PM »
Quote from: SDo0m InCaRnAtI0n on July 22, 2011, 01:47:42 PM
Beyond made the texture/vertex, not us. Credit him
He did a really awesome job. xD
This version is really fun to play with. Has anyone noticed the neutral a can be deadly (perhaps too deadly) when your opponent's hp is in the mid/low 100s? 1 shot seems to spike and kill.
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