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« Reply #45 on: April 09, 2011, 04:22:15 PM » |
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Don't triple post there is a thing called Modify >.> anyway i'm not good with that kind of stuff That better on Reply #42?
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« Reply #46 on: April 09, 2011, 04:30:30 PM » |
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Back on subject how did you make bowser big was it the model or did you resize it?
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« Reply #47 on: April 09, 2011, 05:32:11 PM » |
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I resized Bowser in Brawl, yes. And Giant Bowser, I made slightly bigger than Giga Bowser. And thanks for the texture help, it worked. I'll be posting a new snapshot on the first page, just below SmashHackers' post. And I recruited KingJigglypuff for Giant Bowser's PSA, but the truth of the matter is that Bowser himself doesn't have a moveset yet. I only have an idea or two. I plan to make his current Down B go to his DAir instead, and perhaps reconfigure his Neutral B to constantly shoot fire if B is held, when if B is just pressed and released right away, just shoot a fireball, like in NSMBWii.
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« Reply #48 on: April 09, 2011, 05:35:58 PM » |
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I resized Bowser in Brawl, yes. And Giant Bowser, I made slightly bigger than Giga Bowser. And thanks for the texture help, it worked. I'll be posting a new snapshot on the first page, just below SmashHackers' post. And I recruited KingJigglypuff for Giant Bowser's PSA, but the truth of the matter is that Bowser himself doesn't have a moveset yet. I only have an idea or two. I plan to make his current Down B go to his DAir instead, and perhaps reconfigure his Neutral B to constantly shoot fire if B is held, when if B is just pressed and released right away, just shoot a fireball, like in NSMBWii. What kind texture help you used? I need help on ice flower model on Reply #42
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« Last Edit: April 09, 2011, 05:40:38 PM by diedhammer98 »
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« Reply #49 on: April 09, 2011, 05:41:12 PM » |
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The texture Anivernage posted from kangaroogreen. He's still shiny, but now at least he LOOKS like Bowser should.
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« Reply #51 on: April 09, 2011, 05:43:51 PM » |
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If you could, release the original shiny texture separately. I love it.
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« Reply #52 on: April 09, 2011, 05:47:44 PM » |
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If you could, release the original shiny texture separately. I love it.
Definitely, I'll keep that in mind!
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« Reply #53 on: April 09, 2011, 05:54:16 PM » |
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i forgot add something you replace with kangaroogreen texture and you also need to change the materials it's responsible of the global shiny-ness and lighting, compare it with a real SSBB MDL0 credit to gamewatching and kangaroogreen
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« Last Edit: April 09, 2011, 05:55:13 PM by Anivernage »
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« Reply #54 on: April 09, 2011, 05:57:51 PM » |
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i forgot add something you replace with kangaroogreen texture and you also need to change the materials it's responsible of the global shiny-ness and lighting, compare it with a real SSBB MDL0 credit to gamewatching and kangaroogreen How change materials? Which material to change?
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« Last Edit: April 09, 2011, 06:08:44 PM by diedhammer98 »
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« Reply #55 on: April 09, 2011, 05:58:09 PM » |
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Okay, so what values would I change it to?
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« Reply #56 on: April 09, 2011, 08:04:56 PM » |
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materials body and eyes, no the dark or light textures like 01,02 or env and you have to change the red rectangle in the image
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« Reply #57 on: April 09, 2011, 08:22:48 PM » |
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materials body and eyes, no the dark or light textures like 01,02 or env and you have to change the red rectangle in the image
what values would I change it to? Which Flags to change?
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« Reply #58 on: April 09, 2011, 08:55:16 PM » |
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flag 3 to 8
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« Reply #59 on: April 09, 2011, 09:38:28 PM » |
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Flag3 to 8... will get rid of the shiny? Okay... I know for a fact I'm not supposed to get this. BOWSER'S TEXTURE IS RUIIIIINED... On second thought... that would make a damn nice False Bowser. I'm keeping that messed up scramble as FitKoopaDark. XD
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« Last Edit: April 11, 2011, 10:15:43 AM by TARGET »
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