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« Reply #60 on: April 10, 2011, 08:27:42 AM » |
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Target. The test file I sent smashhackers awhile ago already had all the materials edited to match kangaroogreen's stuff. Just add the texture onto the test I sent smashhackers and it should work normally.
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« Reply #61 on: April 10, 2011, 09:23:23 AM » |
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And that test file would be...where?
Okay, so I got the texture back from that mess on the last page, and believe it or not it was from SHINY BOWSER. So now it displays okay again. I just wish there was a way to do away with the shine altogether.
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« Reply #62 on: April 11, 2011, 12:45:29 PM » |
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Send me the file and I'll do it for you. In the meantime, could you do me the favor of telling me whats the name of the arc file that contains the final bowser battle?
Its the one in this picture. Ive been through like 3 files and still havent found it.
http://www.mariowiki.com/images/b/bd/8-Castle3nsmbwii.png
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« Reply #63 on: April 11, 2011, 02:15:44 PM » |
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Send me the file and I'll do it for you. In the meantime, could you do me the favor of telling me whats the name of the arc file that contains the final bowser battle?
Its the one in this picture. Ive been through like 3 files and still havent found it.
http://www.mariowiki.com/images/b/bd/8-Castle3nsmbwii.png Okay, can do. ^^ And I'm not sure where the final battle level is stored. All I remembered was to tell Hackers to find Bowser himself in Koopa.arc. I haven't taken an extensive look at NSMBWii's iso...
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« Reply #64 on: April 11, 2011, 04:01:51 PM » |
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final battle level is stored in 08-24.arc
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« Reply #65 on: April 11, 2011, 04:14:06 PM » |
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And NSMBWii's BRSTMs can be used without modification. I currently use 3 of them myself on my game. Now I need to know if DKCR uses BRSTM. And now, off to work on Bowsah. :3
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« Reply #66 on: April 11, 2011, 04:25:38 PM » |
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final battle level is stored in 08-24.arc
Those are bin files. No models or textures.
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« Reply #67 on: April 11, 2011, 04:31:14 PM » |
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Those are bin files. No models or textures.
I know and I have reggie is level editor for New Super Mario Bros. Wii.
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« Reply #68 on: April 11, 2011, 06:09:42 PM » |
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But if it has no models or textures, you can't use them.
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« Reply #69 on: April 12, 2011, 07:52:54 PM » |
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when You are finished with REAL bowser?
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« Reply #70 on: April 12, 2011, 08:49:11 PM » |
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Dude... I already said. Normal Bowser doesn't even have a moveset. Giant Bowser is the focus now.
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« Reply #71 on: April 12, 2011, 09:12:43 PM » |
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Oh sorry, sometime I forget.
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« Reply #72 on: April 12, 2011, 09:46:02 PM » |
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I can't do any serious work on Bowser until his freezing is fixed.
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« Reply #73 on: April 15, 2011, 07:10:43 AM » |
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Is comming a real Mario? I think the Mario-Model of Brawl isn´t perfect and I love the NSMBW-Model!
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« Reply #74 on: April 15, 2011, 07:44:23 AM » |
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I looked in to that model of mario dont use it both body and head are not one model
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