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« on: April 05, 2011, 02:15:29 PM » |
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I need ALL the unused character textures for Brawl. (ex: Link's ordon sword texture, CF's cracked helmet, MK's cracked helmet, etc.) If you can find them for me, or have them with you, please give them to me.
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« Reply #1 on: April 05, 2011, 02:23:04 PM » |
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Mk's cracked helmet is located directly in his .pcs file. o.O
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« Reply #2 on: April 05, 2011, 02:34:04 PM » |
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Mk's cracked helmet is located directly in his .pcs file. o.O
Oh, okay. I haven't checked any of the files. XD Do you know where the other unused textures are?
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« Reply #3 on: April 05, 2011, 02:51:39 PM » |
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I cant say that I do. There may be an extra file located in the partition for some characters containing these textures, but I'm not exactly sure. :|
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« Reply #4 on: April 05, 2011, 03:27:19 PM » |
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Link's ordon sword is in his BodyB file, and falcon's broken helmet is in his helmet texture.
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« Reply #5 on: April 05, 2011, 03:40:43 PM » |
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Link's ordon sword is in his BodyB file, and falcon's broken helmet is in his helmet texture.
So, I should export the textures as a tga and uncheck the main layer? (or something like that)
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« Reply #6 on: April 05, 2011, 03:49:18 PM » |
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Wait, are you compiling these on their desired characters to release on the vault?
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« Reply #7 on: April 05, 2011, 06:50:09 PM » |
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Wait, are you compiling these on their desired characters to release on the vault? No, I just needed them for my personal use. Okay, so I have the unused textures applied (except for Link), is there any other unused textures I should know about other than the unused CD textures?
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« Reply #9 on: April 05, 2011, 11:59:27 PM » |
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It would be awesome if we could restore battle damage to brawl. Part of the coding just has to be somewhere in the iso.
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« Reply #10 on: April 06, 2011, 12:09:53 AM » |
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Yeah man, check these out! Knowing your texturing skills, I have a feeling you just edited those right now. ;o
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« Reply #11 on: April 06, 2011, 09:38:50 AM » |
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It would be awesome if we could restore battle damage to brawl. Part of the coding just has to be somewhere in the iso.
I was thinking when they reach a certain damage percentage they'd look beaten up more or less, just like DBZ.
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« Reply #12 on: April 06, 2011, 11:09:05 AM » |
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Luigi Blue Colors unused too.
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« Reply #13 on: April 06, 2011, 04:43:49 PM » |
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Yeah man, check these out! It's nice to have those, but I think you made them due to your awesome texturing skills. Although I could be wrong... Luigi Blue Colors unused too.
I'll look for that in the ISO.
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« Reply #14 on: April 07, 2011, 09:25:47 AM » |
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just one wuestion...
why do u need this?
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