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Author Topic: Import games that can be made in to .dae  (Read 4583 times)
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dark sonic 19
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    « on: April 19, 2011, 09:29:37 AM »


    I found out some wii games that can be made in to .dae files for veretexing uses our other things
    List:

    PokéPark Wii: Pikachu's Adventure​
    Oneechanbara: Bikini Zombie Slayers
    Tales of Symphonia: Dawn of the New World
    Cooking Mama
    Naruto games: use AiS 0.0.1 To convert the models to dae


    post here of you know anymore wii games that can be made in to .dae
    i will update the list of you know anymore.

    « Last Edit: April 19, 2011, 10:45:51 AM by dark sonic 19 » Logged

     
                 

    Psycho Philia
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    « Reply #1 on: April 19, 2011, 10:02:13 AM »


    Hum, I think you're talking all of the other games that uses the mdl0 format, so it is much better to go see this topic.

    http://www.smashboards.com/showthread.php?t=263127

    Oh, and you forgot to say that Tales of Symphonia dawn of the new world mdl0 are very particular because they need to be fixed before, which is a very tedious and hard task that only RandomTBush knows truly all the process. (Process that I wonder honestly, in all the steps, and the maneer...)
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    dark sonic 19
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    « Reply #2 on: April 19, 2011, 10:10:20 AM »


    no i mean the games brres files can be made in to dae
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    « Reply #3 on: April 19, 2011, 10:11:50 AM »


    no i mean the games brres files can be made in to dae
    So basically the same thing as RTB's thread.
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    Psycho Philia
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    « Reply #4 on: April 19, 2011, 10:12:55 AM »


    Hum.... It is the same thing, all games that use the mdl0 format normally can be made into dae... They have a model data.brres so...
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    « Reply #5 on: April 19, 2011, 10:18:40 AM »


    To convert the models from the Naruto games to Collada format (the formal name for .dae) however, you'll need AiS 0.0.1 instead of AiS 0.0.3.
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    dark sonic 19
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    « Reply #6 on: April 19, 2011, 10:30:39 AM »


    Cool i did not know that thanks Smiley
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    Eternal Yoshi
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    « Reply #7 on: April 19, 2011, 11:45:08 AM »


    Believe it or not, there are some games that are NOT mdl0 that can be made into a .dae format, like Final Fantasy X (and possibly X-2).

    Thanks Chargeur.

    I think we should just keep discussion in the model collab thread since that mainly deals with games that have Mdl0 and .dae models.
    « Last Edit: April 19, 2011, 11:49:58 AM by EternalYoshi » Logged


    dark sonic 19
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    « Reply #8 on: April 19, 2011, 11:48:59 AM »


    I will put that on the list.
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    « Reply #9 on: April 19, 2011, 11:49:27 AM »


    If this is relating to the MDL0 converter, it doesn't matter what game you take the models from. All will be importable.
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    dark sonic 19
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    « Reply #10 on: April 19, 2011, 11:50:57 AM »


    its not i put this here for veretexing uses
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    Difegue
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    « Reply #11 on: April 19, 2011, 12:19:52 PM »


    Every model ever can be converted to .dae as long as its viewable in 3DS Max.

    Point?
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    « Reply #12 on: April 19, 2011, 02:52:50 PM »


    Can someone check if DKCR & Need For Speed: Hot Pursuit 2010 does?
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    Psycho Philia
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    « Reply #13 on: April 19, 2011, 04:10:31 PM »


    Eh Eternal Yoshi, you said that Final Fantasy X can be made into dae. Can I know what file you use in order to convert it to dae?

    Edit: Nevermind. I found out, and I also know why you said thanks Chargeur.
    « Last Edit: April 19, 2011, 06:07:14 PM by Psycho Philia » Logged



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    « Reply #14 on: April 19, 2011, 06:10:02 PM »


    As long as you can just export the model you can export a .dae yourself.
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