oh, well I wish I could help, but I wouldn't know how to fix that :/ good luck though.
Thanx anyways

****UPDATE****
So, if you export the model, AND all of the textures, then convert to DAE, 3DS Max 8 gives you this:

Now, does anyone know why all of the parts of him are in different groups?
********UPDATE********
Ok, anyone know how to fix this?
