Home Gallery Resources The Team Rules chat Login Register
Pages: [1]
Author Topic: How do i replace a character model with a import model?  (Read 1168 times)
0 Members and 1 Guest are viewing this topic.
the98pika
Holy Kitten
*
Offline Offline

Posts: 1246


  • Awards Heart Container Warm Welcomer Concerned Elector Tutorial Writer

  • View Profile Awards
    « on: April 27, 2011, 04:52:38 PM »


    Hey i have a Brres.file of a pokemon from pokepark and i'm wondering how would i replace that pokemon to a character to like lets say mario? i know how to do redo the animations i just need to replace the model and then what? do i need to hex something with hexedit? rename the bones? rename the animations? please help me it will be very helpful to me please answer.

    thanks in advance Awesome Face
    Logged

    -

    Snoopy
    Lol Kitten
    *********
    Offline Offline

    Posts: 762


  • Awards Super Saiyan Topic Renowned Hacker Star Hacker Active Contributor

  • View Profile Awards
    « Reply #1 on: April 27, 2011, 06:18:49 PM »


    http://forums.kc-mm.com/index.php?topic=9248.0

    and done.

    basically, once you replace the model, you don't need to edit the bones (much... just renaming though), but you'll have to make all new animations for the new model.  though there are quite a few glitches and oddities that will arise, hence my guide.

    if you have other questions, just ask.
    Logged


    the98pika
    Holy Kitten
    *
    Offline Offline

    Posts: 1246


  • Awards Heart Container Warm Welcomer Concerned Elector Tutorial Writer

  • View Profile Awards
    « Reply #2 on: April 28, 2011, 10:03:36 AM »


    http://forums.kc-mm.com/index.php?topic=9248.0

    and done.

    basically, once you replace the model, you don't need to edit the bones (much... just renaming though), but you'll have to make all new animations for the new model.  though there are quite a few glitches and oddities that will arise, hence my guide.

    if you have other questions, just ask.



    Cool thanks Grin i'll try that out Smiley
    Logged

    -

    Pages: [1]
    Print
    Jump to: