The file size limit has nothing to do with Riivo. If sc_selmap, in the common5 or outside, is above 1.14 MB the game's gonna crash. I have a setup in Riivolution with a custom SSS (heavily modified version of the classic expansion pack with ASF1nk's SSS textures), and from learning the hard way the size limit still applies to Riivolution.
IIRC the limit's 1.14 MB for sc_selmap alone (extract it separately to see how big it is), but I don't know if it's any more exact than that.
Grr and I thought Riivo got rid of that T.T ... Thanks man, I'm gonna check to see the current file size.
Yep it's 1.16 mb.. Time to posterize.
EDIT:
Thanks man, I made it 1.13 MB and now it works
As for the Wolf, it was SDo0m's Burst Sonic's Up B that made it freeze with any character.