Why Brawl- Kicks Ass!

Started by SiLeNtDo0m, May 15, 2011, 02:58:35 PM

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It seems pretty alright, but I'm more of a Project M guy.


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Quote from: EnigmaticSpirit on May 15, 2011, 09:38:15 PM
It seems pretty alright, but I'm more of a Project M guy.

To be honest the two modsets aren't really comparable because their objectives are so different.  I have mixed feelings about Project M.  On one hand I love the fact that they're incorporating all this amazing tech skill that was in Melee to make the game feel more competitive.  But on the other hand, I hate how they're making every character play just like they did in Melee.  Did they really have to go out of their way (for example) to turn Falco back into even more of a Fox clone?  I just feel that people with that much talent in PSA and animating should do something a little more different and creative.  Give the characters new tricks.  Project M I believe is meant to act like a sequel to Melee, but a sequel needs to improve upon the gameplay mechanics of its predecessor not copy-paste them exactly.

That's the reason I really like Brawl-.  It feels fresh and new rather than something that I played 7 or so years ago with a presentation buff. But again, each to his own.

Quote from: SDo0m CaRdAvEr0Us on May 15, 2011, 10:13:19 PM
To be honest the two modsets aren't really comparable because their objectives are so different.  I have mixed feelings about Project M.  On one hand I love the fact that they're incorporating all this amazing tech skill that was in Melee to make the game feel more competitive.   But on the other hand, I hate how they're making every character play just like they did in Melee. Did they really have to go out of their way (for example) to turn Falco back into even more of a Fox clone?  I just feel that people with that much talent in PSA and animating should do something a little more different and creative.  Give the characters new tricks.  Project M I believe is meant to act like a sequel to Melee, but a sequel needs to improve upon the gameplay mechanics of its predecessor not copy-paste them exactly.

My reasons for disliking Project M in underline.

3DS Friend Code: 2895-6640-9302

Quote from: SDo0m CaRdAvEr0Us on May 15, 2011, 10:13:19 PM
That's the reason I really like Brawl-.  It feels fresh and new rather than something that I played 7 or so years ago with a presentation buff.

Not even the presentation buff, people are bringing back EVERY old graphic from Melee, from stages to items (god knows why, no one gives a crap about them in tournaments) to the characters themselves.

Melee clowns are the definition of insane obsessed idiots that don't know when to let go of something to let in something new. >_>

Quote from: DrPanda on May 16, 2014, 02:14:09 AM
Climaxing to a jump scare would be pretty great.

Quote from: LC-DDM on May 15, 2011, 10:55:37 PM
Not even the presentation buff, people are bringing back EVERY old graphic from Melee, from stages to items (god knows why, no one gives a crap about them in tournaments) to the characters themselves.

Melee clowns are the definition of insane obsessed idiots that don't know when to let go of something to let in something new. >_>

indeed, I agree with that, I have a friend who says melee is better, but, if he would play brawl- or brawl+ or just normal Brawl and give it a change, he would defenitly like brawl as much as I do, I mean melee is old, I want to  play the new stuff =D
but its not that I don't like melee, I think its one of the best games ever, because of the changes they made from SSB64 to melee, and just because its awesome etc. but brawl, it has so many things I wanted in melee that I HAD to like ityou know xD
but... Imma stop typing, I used to be a non-long typing person ¬¬
and yeah this is just what I think of some stuff :P
supreme kitten? Yes I am. Yeah.
Brawl Fc: 0689-9748-1397

What I learned through my brief experience with Melee that when you get right down to it, recreating Falco's prowess in Melee with his Brawl moves isn't really possible. The Brawl moves work great for Brawl, but not PM. Not to mention the huge crap-storm they would suffer from NOT changing Falco back to his Melee form.

They are improving things, but with subtlety and with buffing the rest of the roster just a bit to keep up with Melee top tiers.

Moving on, I can't judge minus since I haven't played the newest build for obvious reasons.
That, and I don't conform my stage roster to codesets stage list, the codesets stage list conform to my stage roster and gets absored.

heheheh.

Lavaville and 1337m are amazing, though.

FYI, Minus 2.1 is now out.  Mostly patches, some goofy changes, and others.  Changelist is on our newspost on smashmods.com

Whats the name of the songs in final destination? >_>
Link plz...
FC:4898-8419-2778




Apologies for reviving this, but to those who don't know:

Brawl Minus 2.1.1 has been released AND there is a PAL release!

NTSC Download: http://www.mediafire.com/?89uqbpacxo898fw
PAL Download: http://www.mediafire.com/?cokx9rduz7z4u1j

Note that the PAL version isn't an EXACT equivalent, but I quote "it's really close"

What are the differences between PAL and NTSC?

Quote from: DrPanda on May 16, 2014, 02:14:09 AM
Climaxing to a jump scare would be pretty great.