It's an all new SSBB pack. This is Super Smash Bros Brawl Legacy, where the characters from the past Brawl and some new ones come together for the real ultimate test!
I am almost done with this massive year long project, and I'm working for a Virtually Freeze-Free Mod of characters, menus, stages, music, and maybe sounds too.
All of the characters will have new movesets, and textures, but the sfx will not be edited, unfortunately.
There will be a brand New Stage Select System that Randomizes stages and also allows for Secret, Special, and Bonus Stages to be placed based on button input.
I'm so close to finishing this project, and I can assure that this will be a very large project that will require a 2G SD card and Gecko OS operatibility. RiiVolution should work also, though I'm unsure, because this incorporates ASL.
So far in my Vault, I have released several Legacy characters that will be in SSBBL, and the roster so far is a little flexible. I'm needing a replacement for Wolf - An effective, non-freezeing replacement.
Surprisingly enough, I discovered that there's still plenty of work needed to be done, so the completion date is shaky.
Some of the new features?
-Most moves will have very little/no hitlag, meaning DI will be very difficult, and acion will be faster paced. Only super strong moves like Ganon's Unlimited Warlock Punch and Zelda's Super Echo Blade will have hitlag, even having some of those strong moves have 3x the hitlag, to emphasize the Pain factor.
-Some stages will have random switching between Day/Night, Weather, Location, in-game Time of Day Switching, Stage Switching based on Real-Time, and the ability to chose Special, Secret, and Bonus stages that will all be indicated by special Icons in the SSS
-It's not overpowered, but not really balanced - It's JUST a small bit stronger than normal brawl, but the action is more fast-paced and more friendly with offense, but if someone were to take a Legacy PSA and put it against a normal default PSA, there wouldn't be really any advantage to either side, apart from general factors like Strength, Speed, Agility, Weight, etc. If I had to estimate, this would be about 2% stronger than normal brawl.
-Many More!
UPDATE 7-26-11:
http://forums.kc-mm.com/index.php?topic=26415.msg604661#msg604661UPDATE 8-16-11:
http://forums.kc-mm.com/index.php?topic=26415.msg638214#msg638214Update 8-18-11: check the end of page 26...