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Carnage
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    « Reply #315 on: July 30, 2011, 08:19:01 AM »


    i think i fixed try it and say if it works
    http://www.mediafire.com/?6aad4frri91j9th
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    Triforce Zelda (Deceased)
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    « Reply #316 on: July 30, 2011, 08:30:40 AM »


    NOPE
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    « Reply #317 on: July 30, 2011, 08:40:45 AM »


    http://www.mediafire.com/?6aad4frri91j9th
    try this one and just to be sure are you putting this into the info2 right?
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    « Reply #318 on: July 30, 2011, 08:46:19 AM »


    I'll try it, but, how did you make it that small?

    Idk if it works, trying it now. Remember I have NTSC.
    « Last Edit: July 30, 2011, 08:47:37 AM by Triforce Zelda » Logged


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    « Reply #319 on: July 30, 2011, 08:50:28 AM »


    EPIC FAIL, another freeze after the strap screen  Sad
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    « Reply #320 on: July 30, 2011, 08:54:09 AM »


    EPIC FAIL, another freeze after the strap screen  Sad
    dont know what the probkem is and to make it small i just opened the one who comes with mewtwo 1.01 and added your extra character names info.pac is the same pal or ntsc becuase i use that one and been modifing it do you put info.pac on the pf folder under info2 folder? becuase that all there is to it  if it freezes is becuase maybe you messed up with some codding?
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    DoctorFlux(Mariodk)
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    « Reply #321 on: July 30, 2011, 08:57:19 AM »


    Goku V1 is closer and closer to be done but still needs afew thing
    since in goku V1 psa will the whole moveset with all attacks
    V2 will mainly be revamps of the attacks+on hit system like as Lucario for project: M

    so V1 of Goku will be ready for a port

    so Goku over Pit will be done as soon i got ported vertex or the Fitpit.pac will work with Cp. falcon vertex (what most working)

    « Last Edit: July 30, 2011, 08:58:39 AM by Gotenks » Logged

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    « Reply #322 on: July 30, 2011, 08:58:55 AM »


    Yes I did everything, I don't know possibly what coding messes it up, cause even with just the File Patch Code it freezes.
    Goku V1 is closer and closer to be done but still needs afew thing
    since in goku V1 psa will the whole moveset with all attacks
    V2 will mainly be revamps of the attacks+on hit system like as Lucario for project: M

    so V1 of Goku will be ready for a port

    so Goku over PIt will be done as soon i got ported vertex or the Fitpit.pac will work with Cp. falcon vertex (what most working)



    EPIC, awesome!! I got a craving for DBZ, and I'm getting sick of seeing some old angel in this game. Cheesy
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    DoctorFlux(Mariodk)
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    « Reply #323 on: July 30, 2011, 09:03:50 AM »


    here is what Goku needs:
    better win3,better Side-Smash,better up-Throw,maybe a new side-Tilt but i think i let that stay in the moveset since cp. falcon´s side-tilt is good on goku too same with Down-tilt,fix the problem with N-B air if time is slowed(he teleport to the ground for some reason if used N-B air while time is slowed), PSa all that (and hope not to rebuilt the fitaptaion)and entry flying nimbus model/texure and then just animation for the entry model + maybe revamp entry animations on goku
    « Last Edit: July 30, 2011, 09:05:01 AM by Gotenks » Logged

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    « Reply #324 on: July 30, 2011, 09:08:03 AM »


    here is what Goku needs:
    better win3,better Side-Smash,better up-Throw,maybe a new side-Tilt but i think i let that stay in the moveset since cp. falcon´s side-tilt is good on goku too same with Down-tilt,fix the problem with N-B air if time is slowed(he teleport to the ground for some reason if used N-B air while time is slowed), PSa all that (and hope not to rebuilt the fitaptaion)and entry flying nimbus model/texure and then just animation for the entry model + maybe revamp entry animations on goku

    lol WOW that's quite a handful!
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    « Reply #325 on: July 30, 2011, 09:09:34 AM »


    lol WOW that's quite a handful!
    not really if i work hard it will be done fast

    the thing i worry most about is N-B air problem and Flying nimbus model+filesize
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    « Reply #326 on: July 30, 2011, 09:12:56 AM »


    I think the flying nimbus should be saved for a Gohan PSA because Goku only used it in the saiyan sagas, but that's just me Cheesy
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    « Reply #327 on: July 30, 2011, 09:15:37 AM »


    I think the flying nimbus should be saved for a Gohan PSA because Goku only used it in the saiyan sagas, but that's just me Cheesy
    i dont care it will be a perfect entry for goku it is much better then just teleport to the stage or fly

    and you mean Kid goku psa  AWESOME 2.0! Gohan use flying nimbus only at start of buu saga then it is Goten until he learn Flying and then Goku again at last ep. of GT
    « Last Edit: July 30, 2011, 09:16:49 AM by Gotenks » Logged

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    « Reply #328 on: July 30, 2011, 09:17:33 AM »


    Well I'm just sayin Cheesy

    Anyways, will the port to Pit need any codes or .rels? Not that it matter, just thought i'd find out.
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    « Reply #329 on: July 30, 2011, 09:20:19 AM »


    Well I'm just sayin Cheesy Anyways, will the port to Pit need any codes or .rels? Not that it matter, just thought i'd find out.
    nope the port will needs nothing it will work for both pal+us since it is a port like shadow over dk,
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