Title explains what I'm trying to do, really. Recently, I've found a bunch of stages that, while otherwise working fine on WiFi/Replays, cause desync if someone picks Pokemon Trainer. Being a (novice) stage hacker, I decided to take it upon myself and fix that issue.
Unfortunately, it's not as simple as taking the stage that desyncs and replacing the model data concerning PT with the corresponding model data from the stage it's based on. While trying to work on
one desyncing stage, I found that its PT model data and the PT model data of the stage it's based on appear to be identical.
Considering that, is there anything else that might make Pokemon Trainer desync a stage? Possibly another topic covering this very issue already exists and has the answer I'm seeking in it (I searched beforehand and nothing came up, so...)?