SonicBrawler's Hack Thread - Amy

Started by SonicBrawler, June 23, 2011, 05:42:58 PM

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Quote from: Metal Sonic on May 07, 2012, 12:20:54 AMtldr lol anyway, it got fixed so that waht matters. lol ok so the IC have a terrible size for PSA. shoudl i port htem over someone? if so, i lose the abilty to maek 2 bros at the same time. I was thinking porting the model and animatiosn and stuff to Fox
Memory size correct? I know exactly how you feel, same problem with Mario and Luigi over Ice Climbers. Now I never thought about porting them, but I'm not sure who to port them over, nor how to do it correctly. :P I've been meaning to mess with the effect files and see how you change them.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

May 07, 2012, 12:33:45 AM #271 Last Edit: May 07, 2012, 12:35:58 AM by Metal Sonic
yeah, teh file siz is too small. i think porting th emodel woudl be better. fox has a decent file size.
you can check file sizes here:

http://forums.kc-mm.com/index.php?topic=5876.0
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maybe.
with brawl boxes psa you should be able to keep size lower.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: KnightMario on May 07, 2012, 12:48:40 AMmaybe. with brawl boxes psa you should be able to keep size lower.
How do you do that? Edit with PSA, then open in BrawlBox and save it? Because whenever I open a Fit_.pac in BrawlBox it won't let me edit anything. DX Besides I wouldn't besurprized if it's not the FitPopo.pac that is the problem, it the FitPopoMotion.pac, because it doesn't have that much data after inserting animations. I know that Bowser has lots of data in his motion file, most of his animations are really large, his wait animations are all over 100 frames, his standard on is over 200. But would he be a good character to port over? He doesn't have that much data in his FitKoopa0X.pac and .pcs files, and he doesn't really have that much stuff for attacks, plus he transforms into Giga Bowser.
I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

in .67 it will rebuild the file, which will make lower filesize.
but if you want to fix the animation size...
pm me.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

no animtions size is fine. i knwo how to lol. the file size of teh fitpopo.pac is too small cuz i wen tover and i just adde din the up-b to try. so i am thinking of porting baby mario adn baby luigi
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wait...
if you have a character with over 2x filesize you could have them both on one...
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

>.> fitpopo.pac that i hacked : 320 max file size: 305
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lol
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

i ported the model to fox. im gunna test it out adn see if i think it works well
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well at least we can use baby mario if luigi works.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

ok, so it failed terribly. i coudl either ask snooyp to fix it (which i did) or ask someone to rig the baby luigi model with hamme rove rluigi and i por thtat.
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so what?
freezes, messed anim, etc.
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

1) broken hurtbox (can be hit anywhere) items arnt held correct adn stuff. im having exorcistrain rig the baby luigi with hamem rmodel to luigi then i por thtat. so:

ignore almsot anyhting i said
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kay.
you know what messes up hurtboxes, right?
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P