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Author Topic: Why are there not enough animators?  (Read 10242 times)
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    « Reply #15 on: June 27, 2011, 08:37:55 PM »


    Its probably less popular because its painstaking and brawlbox doesn't interpolate well.  At least thats how I feel.
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    Gamma Ridley
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    « Reply #16 on: June 27, 2011, 08:41:55 PM »


    I've always thought animating was the easiest type of "hacking..." @_@

    So I'm just as perplexed as you are.

    Animating is basically the only kind of hacking I'm "good" at...

    I should proud to be among a rare breed, I suppose.
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    Eternal Yoshi
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    « Reply #17 on: June 27, 2011, 09:04:01 PM »


    Yes you should, and that BB interpolating is not very good though it is accurate to what is going to show up in game.
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    Angelglory
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    « Reply #18 on: June 28, 2011, 02:52:38 AM »


    I mainly make animations for machinima purposes, if you watch any of Virtual Smash's brawl machinima, odds are you've seen at least one of my animations(most likely Ike since his 'machinima' animations are all finished.)

    In my own machinima, Tales of Advent, I use animations to make the characters seem more natural. I love making animations, but aside from machinima-use, the only other thing I have to animate is Ridley to make him a playable character and he's got a TON of bones so it's extra work to make him more naturally. (Since I'm just working by myself and I'm focusing on machinima mostly, he's being neglected.)
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    « Reply #19 on: June 28, 2011, 07:33:06 AM »


    You still are working on him?
    Didn't know that........ check the Workshop center thing please.
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    Puraidou
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    « Reply #20 on: June 28, 2011, 07:49:43 AM »


    ^Here's the link so AngelGlory can go there: http://forums.kc-mm.com/index.php?topic=21518.0
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    « Reply #21 on: June 28, 2011, 08:29:28 AM »


    That's not the link I'm talking about. I'm talking about SWF.
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    « Reply #22 on: June 28, 2011, 08:39:55 AM »


    That's not the link I'm talking about. I'm talking about SWF.
    Ooooohhhh, sorry ^^"
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    IWasAPerson
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    « Reply #23 on: June 28, 2011, 09:01:55 AM »


    Personally, animating's a lot of fun. You definitely need some time to sit down and do it though, but if you can get a good couple of hours it's pretty fun to make a few animations. I'd say the reason that I don't animate more or actually release anything is because Brawlbox's interpolation is terrible. I can never seem to get it to do what I want it to When I change it to make the interpolation better the animation is a lot worse. And because I'm a perfectionist, I usually start hating my animations when I have to compensate for the bad interpolation.

    That and having a concrete project helps motivate you a lot.
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    Naruto200Man
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    « Reply #24 on: June 28, 2011, 10:30:40 AM »


    Yeah, like my  specials for Kakashi.
    I have (and still do) planned on making him do the  various forms of Raikari for his specials. Except the side B which is Kakeyo No Jutsu (Or whatever the name for 'fireball jutsu' is, the normal one)

    Animating is apain when the fingers rotate like hell all glitchy like, especially the ox handseal, seriously, took me hours just to get him doing the ox seal and have it look like in the show... and there's eight more seals after that (Seven if you don't count the additional not-seal handseal at the end like I do for chidori) yeah....reall hurtful on motivation.

    Especially when nobodies interested cause apparently someones already doing it =_=;
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    Angelglory
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    « Reply #25 on: June 28, 2011, 12:36:42 PM »


    You still are working on him?
    Didn't know that........ check the Workshop center thing please.
    Yeah I still am, just never said anything because so little has been done because of animations and being a one-man project. Ridley's still very much in alpha stages.
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    Eternal Yoshi
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    « Reply #26 on: June 28, 2011, 01:04:33 PM »


    I can repair hurtboxes and bonerefs if you want.
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    Cascade Hellsing
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    « Reply #27 on: June 28, 2011, 01:07:11 PM »


    This is basically my answer to the thread...


    <a href="http://www.youtube.com/watch?v=0MOlCAHZR1c" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=0MOlCAHZR1c</a>
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    KingJigglypuff
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    « Reply #28 on: June 28, 2011, 01:08:37 PM »


    Yeah I still am, just never said anything because so little has been done because of animations and being a one-man project. Ridley's still very much in alpha stages.
    When I can use my computer, I can help with PSA.
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    Mansta8
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    « Reply #29 on: June 28, 2011, 01:51:36 PM »


    I "sort of" animate. I make small changes to brawl animations to make them look completely different, I believe my latest build of the luigi animations I made has a side taunt that is an example of this.
    « Last Edit: June 28, 2011, 01:57:51 PM by MANSTA8 » Logged

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