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Bone editing to change height?
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Weyard
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Bone editing to change height?
«
on:
July 05, 2011, 07:28:24 PM »
I know this has been done for many hacks, but I never really understood how it was done.
I need to make Pico (captain falcon) a little big shorter without messing with his width, so changing his size via psa won't work.
I was thinking that bone editing might work, however I can't find any guides on changing one's height by messing with their bones.
Could someone please explain the process to me in some detail or direct me to a guide? Thanks.
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Roo
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Re: Bone editing to change height?
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Reply #1 on:
July 05, 2011, 07:34:27 PM »
Easy friend. Just rename TopN to TopNull, then change the size of the Scale bones. Make sure this is all done outside of the Preview though.
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Weyard
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Re: Bone editing to change height?
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Reply #2 on:
July 05, 2011, 07:41:46 PM »
The format under scale is 1.1.1 , to make him around 20% shorter what would I change it to?
After altering the scale, I change it back to TopN or does it remain as topnull?
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Gamma Ridley
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Re: Bone editing to change height?
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Reply #3 on:
July 05, 2011, 07:44:24 PM »
Keep it as TopNull. That way it remains a one-slot size mod.
And change the Y Scale to about .8 and see what happens. You might just have to toy around with it to get it right.
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Weyard
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Re: Bone editing to change height?
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Reply #4 on:
July 05, 2011, 09:32:22 PM »
I messed around with it and figured it about 30 minutes ago. I used 0.75 and it looks about right.
Now to test it.
Thanks.
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