Sure, in the Wiki, I have some instructions
http://code.google.com/p/stickmanhacks/wiki/OffsetMakerInstructions but I think those are not as great as they could be.
The first thing the program asks is what the last Wave# is, so in the brsar, you have the main folder, then wave or sound. Just like every other part of sfx hacking, we're only going to use the Wave folder. So in there, scroll to the bottom of that and find the last wave and enter its number in the program.
After that is the Wave0 fix offset. This is the only manual work that you have to do for offset searching. Just like in the manual guide, you have to add the Data1Offset for the character folder with the Data1Offset for the 0x## folder, then go to that address and search for "WAVE". More detailed information on that process can be found in my guide (which can now be viewed online right
here (Surge6).
Once you get that Fix Offset, enter it into the program and it does the rest of the address searching for you.
And if that still doesn't help, I can make picture/video guides to do it, because I haven't written a good tutorial in a while