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Question: Gotenks´s new N-B idea better then big Tree cannon(kamehameha like N-B)?
yeah since that is move a Gotenks attack instead use a "almost" yellow kamehameha like attack - 5 (12.8%)
Big tree cannon is better - 12 (30.8%)
i dont care Gotenks is awesome - 7 (17.9%)
yeah Die die missiles is really good idea - 11 (28.2%)
Random person: how you doing PSAs?  MarioDk: Muffin button - 4 (10.3%)
Total Voters: 39

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Author Topic: Project:Gotenks : updated Progress  (Read 180750 times)
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DoctorFlux(Mariodk)
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    « Reply #255 on: July 24, 2011, 04:05:34 PM »


    wait..... how you know how do three change level attack in "A" Attacks?
    not sure but i think it is possible and "B" attacks without actions
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    diedhammer98
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    « Reply #256 on: July 24, 2011, 04:08:03 PM »


    not sure but i think it is possible and "B" attacks without actions
    oh, ok.....
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    Carnage
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    « Reply #257 on: July 24, 2011, 04:58:15 PM »


    so gotenks beta is near i cant wait xD so galatic donut will be pk fire thingy in the beta? also like i said i think lucas AAA combo  fits gotenks very well xD so in beta we have N-B up-B  side B and FS?

    also not related to gotenks at all could you teach me how to do a three charged fake projectyle attack?iknow this would be easier by msn or something like that but only if you have the time
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    DoctorFlux(Mariodk)
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    « Reply #258 on: July 24, 2011, 05:00:34 PM »


    so gotenks beta is near i cant wait xD so galatic donut will be pk fire thingy in the beta? also like i said i think lucas AAA combo  fits gotenks very well xD so in beta we have N-B up-B  side B and FS? also not related to gotenks at all could you teach me how to do a three charged fake projectyle attack?iknow this would be easier by msn or something like that but only if you have the time
    as i said copy codes from shadowkong this is not hard to copy/paste you dont even need a guide for that
    FS will not come in first beta (needing animations for it still) and N-B still not sure
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    Carnage
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    « Reply #259 on: July 24, 2011, 05:03:37 PM »


    as i said copy codes from shadowkong this is not hard to copy/paste you dont even need a guide for that
    FS will not come in first beta (needing animations for it still) and N-B still not sure
    wouldnt i have to mess with bones or something? because  i copied shadow kong up B into mewtwo and he did nothing :S 
    also good luck with N-B hope it works xD
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    DoctorFlux(Mariodk)
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    « Reply #260 on: July 24, 2011, 05:07:40 PM »


    just edit bones IDs it is not hard wtf
    now you have asked for fix mewtwo port afew months now with almost PSA code base for the attack you needing from other PSAs
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    diedhammer98
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    « Reply #261 on: July 24, 2011, 05:11:04 PM »


    just edit bones IDs it is not hard wtf now you have asked for fix mewtwo port afew months now with almost PSA code base for the attack you needing from other PSAs

    editing Bone index is easy!
    just hexing!
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    Uncle0wnage
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    « Reply #262 on: July 24, 2011, 05:11:59 PM »


    Hey, i'll be able to help with whatever animations we need, all you need to do id tell me what i need to make. Also, i hope the beta is awesome.
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    Carnage
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    « Reply #263 on: July 24, 2011, 05:14:33 PM »


    just edit bones IDs it is not hard wtf
    now you have asked for fix mewtwo port afew months now with almost PSA code base for the attack you needing from other PSAs
    i know thats what bugs me i tryed so many times to copy past the psa code onto him but i cant get him to work becuase i dont know anything about bones or how to find them or his ids and etc i must copy like 6 teleports psas over him and is just like always a failure he just doesnt do anything it doesnt freeze but he doesnt even move an inch i think that maybe becuase like lucas mewtwos teleport was in the animation itself? and i dont understand a single thing about animations :S i dont even want to mention N-B :X i cant count the times i tryed to use the shadow kong arrow on it :S
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    DoctorFlux(Mariodk)
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    « Reply #264 on: July 24, 2011, 05:15:28 PM »


    Hey, i'll be able to help with whatever animations we need, all you need to do id tell me what i need to make. Also, i hope the beta is awesome.
    right now almost any animations
    i give you guys 1 week after the first Beta and if non animations from one guy i remove that guy from the team until one Animation(and still keep working)
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    diedhammer98
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    « Reply #265 on: July 24, 2011, 05:18:22 PM »


    right now almost any animations i give you guys 1 week after the first Beta and if non animations from one guy i remove that guy from the team until one Animation(and still keep working)
    it is hard to make Final Smash Animation?
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    DoctorFlux(Mariodk)
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    « Reply #266 on: July 24, 2011, 05:20:20 PM »


    it is hard to make Final Smash Animation?
    nope but that one is

    also coding in psa
    right now the GFX´s will be Lucas until i get better (but N-B and maybe side-B if i can get it to work)
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    diedhammer98
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    « Reply #267 on: July 24, 2011, 05:22:11 PM »


    nope but that one is also coding in psa right now the GFX´s will be Lucas until i get better (but N-B and maybe side-B if i can get it to work)
    oh, I don't understand how coding B attacks and Final Smash.....
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    SmashClash
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    « Reply #268 on: July 24, 2011, 06:05:12 PM »


    I've been in Florida for vacation starting this morning. I'll be back next Sunday or Monday.
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    DoctorFlux(Mariodk)
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    « Reply #269 on: July 25, 2011, 12:16:46 AM »


    I've been in Florida for vacation starting this morning. I'll be back next Sunday or Monday.
    ok but you have helped ideas and Base on side-B animation Cheesy

    Edit: i can´t make a good looking big tree canon (for Start,Hold,Fire) so i just use the Animations i got for kamehameha over Lucas (yeah Gotenks can do kamehameha too but he never use it in Anime only in afew games he got it from Goten Cheesy) until i got big tree canon animations
    « Last Edit: July 25, 2011, 12:56:35 AM by Gotenks(a.k.a Mariodk) » Logged

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