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Question: Gotenks´s new N-B idea better then big Tree cannon(kamehameha like N-B)?
yeah since that is move a Gotenks attack instead use a "almost" yellow kamehameha like attack - 5 (12.8%)
Big tree cannon is better - 12 (30.8%)
i dont care Gotenks is awesome - 7 (17.9%)
yeah Die die missiles is really good idea - 11 (28.2%)
Random person: how you doing PSAs?  MarioDk: Muffin button - 4 (10.3%)
Total Voters: 39

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Author Topic: Project:Gotenks : updated Progress  (Read 180700 times)
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Carnage
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    « Reply #405 on: August 20, 2011, 02:39:39 PM »


    cool Cheesy i can´t wait to start PSAing anything i got of Animations

    but first Goku´s Cactch Animations/up-Throw then just PSA work left on him  and finaly uploaded the 2nd. last version of the PSA and can´t be updated until Project:M is done (for Project: M Lucario)
    goku up trow is hard  :S why not trowing the oponent upward teleport abode him and do a  kick in the head making the oponent go down? dont know if its possible
    or just teleport  from below and  giving an uptonet a  kick in the belly and send them upward something like that
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    SmashClash
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    « Reply #406 on: August 20, 2011, 09:15:22 PM »


    K, here's, once again, another animation. This time, F-Smash:
    http://www.mediafire.com/?kpq3ko1sn1j33op
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    « Reply #407 on: August 20, 2011, 09:19:40 PM »


    it seems smashclash will be the top animation contributer...
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    SmashClash
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    « Reply #408 on: August 20, 2011, 09:20:51 PM »


    I think I've done 10 animations so far. Half out of boredom. Half out of wanting to make it.
    Btw, Scott Pilgrim's DownSmash needs to be Gotenks' N-Air up to the DownSmash's frame #34.
    « Last Edit: August 20, 2011, 09:47:10 PM by SmashClash » Logged

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    « Reply #409 on: August 20, 2011, 11:34:29 PM »


    I think I've done 10 animations so far. Half out of boredom. Half out of wanting to make it. Btw, Scott Pilgrim's DownSmash needs to be Gotenks' N-Air up to the DownSmash's frame #34.
    ok
    but as i said i start working here after Goku V1 and shadow over Fox(he is fast done then i force 100% on him but have worked slowly on him)
    then gotenks and then i work on Gotenks i think the progress will be 2x faster Cheesy
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    diedhammer98
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    « Reply #410 on: August 20, 2011, 11:39:07 PM »


    You work on Gotenks now?
    or Goku v1?
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    DoctorFlux(Mariodk)
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    « Reply #411 on: August 20, 2011, 11:40:54 PM »


    You work on Gotenks now? or Goku v1?
    Goku V1>Shadow over Fox with Sdo0m´s moveset V2 and revamped Chaos spear Cheesy(fast done)>Gotenks
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    diedhammer98
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    « Reply #412 on: August 20, 2011, 11:41:38 PM »


    Goku V1>Shadow over Fox with Sdo0m´s moveset V2 and revamped Chaos spear Cheesy(fast done)>Gotenks
    oh, ok.
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    SmashClash
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    « Reply #413 on: August 21, 2011, 12:39:52 PM »


    Feedback on your Gotenks animations:
    Side-B: The galactic donut is way bigger than how you made Gotenks position his finger. Also, at the end of the Side-B animation his legs should be going behind him since he's throwing something and he should have style of kickback.

    Up-B: I can't imagine how that would look in-game. Also, He's moving a bit too much. Another thing is his arms should be going out forward like how I made my Up-B.


    If you don't agree, I suppose we can put two different Gotenks versions(yours and mine).
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    DoctorFlux(Mariodk)
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    « Reply #414 on: August 21, 2011, 12:44:37 PM »


    Feedback on your Gotenks animations: Side-B: The galactic donut is way bigger than how you made Gotenks position his finger. Also, at the end of the Side-B animation his legs should be going behind him since he's throwing something and he should have style of kickback. Up-B: I can't imagine how that would look in-game. Also, He's moving a bit too much. Another thing is his arms should be going out forward like how I made my Up-B. If you don't agree, I suppose we can put two different Gotenks versions(yours and mine).
    i agree but i also said not 100% done :Dand lets work on one project instead making two that way we can get the moveset as perfect as possible
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    « Reply #415 on: August 21, 2011, 12:51:42 PM »


    Ok, then. Did you see my animations yet?
    They're all on the past 3 pages and this page.
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    « Reply #416 on: August 21, 2011, 12:53:41 PM »


    Ok, then. Did you see my animations yet? They're all on the past 3 pages and this page.
    yeah but they still needs abit revamp but i think i will do that after Goku V1/Shadow over Fox

    shadow over Fox only needs to PSA his "B" attacks and goku the same(but up-B) + needing to code Kaioken
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    « Reply #417 on: August 23, 2011, 06:28:11 AM »


    Shadow over Fox is not going to happen soon so i skip that and go to Gotenks right after Goku V1
    Shadow over Fox get got much filesize and i needing a new Fitfox.pac that works with Shadow vertexs

    so Gotenks is after Goku V1 and Goku V1 i testing right now and see how anything works
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    SmashClash
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    « Reply #418 on: August 23, 2011, 01:30:16 PM »


    Hey, with Beyond unmirroring Scott Pilgrim Perfect Gotenks will be possible! Grin
    Also, you shouldn't resize the current animations yet until I make the resize for Gotenks.
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    « Reply #419 on: August 23, 2011, 01:43:28 PM »


    Shadow over Fox is not going to happen soon so i skip that and go to Gotenks right after Goku V1
    Shadow over Fox get got much filesize and i needing a new Fitfox.pac that works with Shadow vertexs

    so Gotenks is after Goku V1 and Goku V1 i testing right now and see how anything works
    so no shadow over fox? hey didnt thewill do a port over him?
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