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Author Topic: Monkey D. Luffy over Marth (NOT Sheik!) ~ Moveset posted!  (Read 145460 times)
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Pervyman Trigger
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    « Reply #90 on: July 30, 2011, 05:31:54 AM »


    Well I'm currently working on those, there alot more annoying then they should be though, considering the way luffy moves and the way marths bones are set up, so currently there not don, although pistol is close
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    « Reply #91 on: July 30, 2011, 05:35:21 AM »


    i think since luffy attacks are all phisical psa then should be easy enough just hand/feet bones and add  offensive colisions
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    Pervyman Trigger
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    « Reply #92 on: July 30, 2011, 06:11:23 AM »


    The animations are not though Im srs here As i said marth's bones are weird not impressed
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    DoctorFlux(Mariodk)
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    « Reply #93 on: July 30, 2011, 06:13:06 AM »


    i think since luffy attacks are all phisical psa then should be easy enough just hand/feet bones and add  offensive colisions
    yeah this PSA is easy psa work (really easy) the hardest is maybe gear 2nd. but still thats easy loop some GFX in a subrotation and add if bit is set: LA-Bit(over 100) on the attacks you need to change/boosts (just like my goku´s kaioken)

    but Animations they will be hard
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    « Reply #94 on: July 30, 2011, 06:15:03 AM »


    Actually gear second animations are the easy ones
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    DoctorFlux(Mariodk)
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    « Reply #95 on: July 30, 2011, 06:16:08 AM »


    Actually gear second animations are the easy ones
    i talking about PSA work Cheesy in the post over you but yeah that animation should be easy but GFX like that steam i am sure it will be hard to get and but the recolour will be abit easy
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    « Reply #96 on: July 30, 2011, 06:22:17 AM »


    Actually I'm pretty good when it comes to things like SFX and GFX, I should be able to make the steam work, granted my skills in PSA aren't that great and for me to make it work I would need a long code but it's nice to know we have someone else to help Grin
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    « Reply #97 on: July 30, 2011, 06:25:44 AM »


    good idea to wait with somethink like kaioken/gear 2nd until psa is close to be done
    you have to thing about filesize too

    i it was barely impossible to make kaioken over cp. falcon for goku but i know marth got higher filesize limit but still if adding subrotations(offset to if bit is set and GFX+loop) to almost any subactions it come high up in filesize just by coding

    good idea to add subrotations in Event list: Other
    if GFX is used 
    « Last Edit: July 30, 2011, 06:29:12 AM by Gotenks » Logged

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    « Reply #98 on: August 01, 2011, 11:48:24 AM »


    sry for 2x posts
    @Black Neon X27
    if you helping me with Animations on Gotenks

    i can help here with PSAing(maybe Animations too) Cheesy i hope that with get mini after FS idea will be possible and my idea for it too how to do it so you can do normal attacks as Mini Cheesy (will use posion mushroom after FS i think was my idea that way he become mini can still do attacks not needing to 2x all Animations (normal size and mini) and become big again after afew sec.
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    « Reply #99 on: August 01, 2011, 12:02:23 PM »


    sry for 2x posts
    @Black Neon X27
    if you helping me with Animations on Gotenks

    i can help here with PSAing(maybe Animations too) Cheesy i hope that with get mini after FS idea will be possible and my idea for it too how to do it so you can do normal attacks as Mini Cheesy (will use posion mushroom after FS i think was my idea that way he become mini can still do attacks not needing to 2x all Animations (normal size and mini) and become big again after afew sec.

    That was the plan all along ^_~
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    Black Neon X27
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    « Reply #100 on: August 01, 2011, 08:08:39 PM »


    sry for 2x posts
    @Black Neon X27
    if you helping me with Animations on Gotenks

    i can help here with PSAing(maybe Animations too) Cheesy i hope that with get mini after FS idea will be possible and my idea for it too how to do it so you can do normal attacks as Mini Cheesy (will use posion mushroom after FS i think was my idea that way he become mini can still do attacks not needing to 2x all Animations (normal size and mini) and become big again after afew sec.

    Yup, we already had that planned. I'm still going to help you with your animations though, so don't worry about it! Then again, if we do run into a problem, well definitely knock on your profile/door. Wink
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    « Reply #101 on: August 03, 2011, 10:53:17 PM »


    Pervy Shadow's Progress
    So Guess what, the new down Bs Almost done, it's PSA is soon to be made too. It's based of yoshis side B and is using Marhts screw attack animation with a few GFX's to cover everything and make it look right. Over all untill tested in game this is only a theory.
    Pistol is still being worked on and is over all 68% done. trust me it's alot harder than it should be to animate Im srs here
    I've started on Rocket and the Up B (Which I like to call propeller) But due to Barrel and Pistol there very little done.
    His entry is almost finished and two of his taunts are being worked on.
    I've halfway finished his pinwheel grab and Bazooka

    Black Neon's Progress
    A is done
    AA is done
    AAA is done
    Gum gum fireworks is done
    Gum Gum whip is done
    Most of the aerial A attacks are done
    Just a few more ground Attacks to go

    And that's all I have to say for now. We do plan however to try and finish up the first release before summers end, which will be missing the gear second taunt, the gear secound mode, and the final smashes.
    « Last Edit: August 04, 2011, 12:14:59 AM by Pervy Shadow of Shadow Bros Inc. » Logged


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    « Reply #102 on: August 03, 2011, 11:03:27 PM »


    Pervy Shadow's Progress
    So Guess what, the new down Bs Almost done, it's PSA is soon to be made too. It's based of yoshis side B and is using Marhts screw attack animation with a few GFX's to cover everything and make it look right. Over all untill tested in game this is only a theory.
    Pistol is still being worked on and is over all 68% done. trust me it's alot harder than it should be to animate Im srs here
    I've started on Rocket and the Up B (Which I like to call propeller) But due to Barrel and Pistol there very little done.
    His entry is almost finished and two of his taunts are being worked on.

    Black Neon's Progress
    Will be posted when I hear from him Tongue

    And that's all I have to say for now. We do plan however to try and finish up the first release before summers end, which will be missing the gear second taunt, the gear secound mode, and the final smashes.

    Cool! So when do you guys intend to be done? lol
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    « Reply #103 on: August 03, 2011, 11:07:13 PM »


    Cool! So when do you guys intend to be done? lol

    I'm hoping I can finish my side by the 14th, the rest will be left up to you my man Wink
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    « Reply #104 on: August 04, 2011, 03:17:07 AM »


    i see some nice progress is being made i see most of the animations are already made good luck with the B attacks xD
    just nipticking in the OP when luffy has the hug arm and leg you say its gear second but when luffy makes his menbers grow like that is gear third and he doesnt glow red or release smoke thats gear two only unless im mistaken since i see luffy using gear third for  awhile
    « Last Edit: August 04, 2011, 03:23:15 AM by Carnage » Logged


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