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Author Topic: STGCUSTOM 2, and Stages with their own .rel crashing  (Read 1356 times)
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Kupok
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« on: July 21, 2011, 02:44:03 PM »


Oh boy I bet you all love people who's first post is in the help board!

I've been using STGcustom 2 for awhile, The wonderful thing from Phantom Wing and Eternal Yoshi, and it /is/ rather excellent. Most custom stages I slip in work just fine, but more then a few crash-screech on select.

The stages that work fine are stages that are just .pacs and tell me what stage they go over. (I can use the .rel from the STGcustompack in that case and it works wonderfully. Minecraft or Saffron Gym for example.)

However, Stages that come with their own custom .rel file (Such as Castlevania Clock Tower, or Tourian Gate) will crash-screech on being selected, Weather I use the custom .rel that came with them, or if I use the .rel from the STGcustom Pack that the stage says it goes under.

I am loading Brawl with uLoader, and using codes to load custom information from the SD card.
I am following the tutorial pdf that had come with the STGcustom pack 2, and am certain that the stage .pac files and .rel modules are in the right directory ( \private\wii\APP\RSBE\pf\stage and \private\wii\APP\RSBE\pf\module )

I think I'm missing something though, And I'm pritty sure it's a forhead slapper once I hear it! In the meanwhile, I'm on page 10 of the forums and I'll keep looking for a solution! If I find one on my own, I'll post it for folks in the future.

Thanks for reading this!
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TruePhilosopher
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    « Reply #1 on: July 21, 2011, 03:17:20 PM »


    Open the stage.pac with Brawlbox.  9 times out of 10 the second selection (if not the first) will tell you which stage the level was built over.  Use the right .rel and there you have it.
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    Kupok
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    « Reply #2 on: July 21, 2011, 03:25:54 PM »


    Wonderful! I had not thought to do this. This works perfectly.

    Thank you very much for such prompt help! You have made me happy.
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    TruePhilosopher
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    « Reply #3 on: July 21, 2011, 03:26:46 PM »


    Not a problem at all.  I used to have troubles with this when I began too...I've learned a lot since then haha.
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