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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 312391 times)
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Gamma Ridley
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    « Reply #405 on: July 26, 2011, 06:02:56 PM »


    Ugh.

    So apparently my power cord got fried from a lightning storm we had the other night.

    >_>

    Just give me a few minutes, I gotta move a few things around...
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    Weyard
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    « Reply #406 on: July 26, 2011, 06:04:12 PM »


    Aether says he's had some issues with the N-air trying to grapple the edge, causing a mess and freezes. Look into it real quick and make sure there are no ledge grappling things in it.

    @ Gamma

     Sad
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    Royal_Blade
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    « Reply #407 on: July 26, 2011, 06:07:16 PM »


    Why would you use the N-air to grapple the ledge? The move wasn't designed that way...

    Well, see what happens.
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    Aether
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    « Reply #408 on: July 26, 2011, 06:08:52 PM »


    Using the last one posted i think it was, after shorthoppin Neutral Air, once it made me drop through a ledge with a weird slingshot motion. NO IDEA what happened. Shortly after i used it near a ledge and it attempted to latch on and pulled me close to the ledge. After the animation ended i was able to move again. I tried to repeat the results and got a freeze. Im thinking this isnt gonna work without having a few random glitches in there just waiting to pop out. The mechanics of using her grapplebeam just mess things up.

    oh and that infinite gfx from the Neutral Air is staying visible when you shorthop it. Not sure whats causing that. You have to either use the move again in the air, or grab to make it disappear.
    « Last Edit: July 26, 2011, 06:10:23 PM by Aether » Logged


    Gamma Ridley
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    « Reply #409 on: July 26, 2011, 06:10:14 PM »


    Sad

    Don't worry, it's just a minor problem. I have a temporary solution in place, so it should be fine.

    It's gonna cost me about $15, but hey.

    :|
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    Royal_Blade
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    « Reply #410 on: July 26, 2011, 06:13:47 PM »


    Hm... I think I know what the issue could be for the N-air, it involves the stuff I copied.

    And I guess I forgot to fix that grapple gfx issue. Np.
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    Weyard
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    « Reply #411 on: July 26, 2011, 06:14:00 PM »


    @ Blade

    The new pac is good. Everything seems to be working fine.

    One thing I see is that the grapple gfx is still appearing during the Grab animation, but it is gone during throws.

    The green during the crouch is truly a flash now. Looks ok but it is barely noticable.

    Go on and compile the .pacs so we have one of each now. Then put those missile moves in so I can test them.
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    Gamma Ridley
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    « Reply #412 on: July 26, 2011, 06:14:47 PM »


    So... should I wait to make a video?

    Or should I go ahead and do it?
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    Weyard
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    « Reply #413 on: July 26, 2011, 06:18:51 PM »


    So... should I wait to make a video?

    Or should I go ahead and do it?

    I would wait on videos until you have some more stuff finished. Everything is changing too fast now for it to be justified. I would wait until we have one B move changed. Then release a Beta version to the public after you have two B moves finished. That's how most psa's go isn't it?
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    Gamma Ridley
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    « Reply #414 on: July 26, 2011, 06:20:29 PM »


    I would wait on videos until you have some more stuff finished. Everything is changing too fast now for it to be justified. I would wait until we have one B move changed. Then release a Beta version to the public after you have two B moves finished. That's how most psa's go isn't it?

    Pretty much.

    This wasn't gonna be official or anything. it would be like my animation videos.

    Unlisted, unofficial.

    Just so we can see how everything looks in-game.

    By the way

    The Squat animations look great.

    No green light though. /:
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    Gaia
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    « Reply #415 on: July 26, 2011, 06:20:37 PM »


    Ugh.

    So apparently my power cord got fried from a lightning storm we had the other night.

    >_>

    Just give me a few minutes, I gotta move a few things around...

    It's a good thing you had a surge protector.  I remember once when my family had our t.v. and NES plugged directly in the wall and lightning took them out.  That sucked.

    On topic, this psa seems to be coming along pretty quickly.  I'm sure it helps that there are several people passionate enough about the project to work hard on it.  I'm looking forward to getting to use a new Samus moveset for a change.  If Dark Samus gets ported onto another character we're going to have a very interesting match.
    « Last Edit: July 26, 2011, 06:24:13 PM by Gaia » Logged

    Royal_Blade
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    « Reply #416 on: July 26, 2011, 06:22:10 PM »


    yeah. wait. I'd wait until we've got... more.

    In the meantime;
    http://www.mediafire.com/?3vwd7g1s8c2b3n4
    The grapple effect is unchanged since i uploaded before seeing weyard's post

    See if that fixed any N-air stuff.

    Edit: Make a video if you want to show ingame stuff to the public but no beta. (even though we're showing off every file in this topic.)
    « Last Edit: July 26, 2011, 06:23:23 PM by Raikiri_Blade » Logged

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    Gamma Ridley
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    « Reply #417 on: July 26, 2011, 06:26:45 PM »


    yeah. wait. I'd wait until we've got... more.

    In the meantime;
    http://www.mediafire.com/?3vwd7g1s8c2b3n4
    The grapple effect is unchanged since i uploaded before seeing weyard's post

    See if that fixed any N-air stuff.

    Edit: Make a video if you want to show ingame stuff to the public but no beta. (even though we're showing off every file in this topic.)


    This won't count as a beta or anything. It's just a "showcase" of sorts.

    Really, I'm just making it so we can actually see what we're doing. XD

    Anyway

    I'll take this .pac, and use it to make the video.
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    Weyard
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    « Reply #418 on: July 26, 2011, 06:27:08 PM »


    yeah. wait. I'd wait until we've got... more.

    In the meantime;
    http://www.mediafire.com/?3vwd7g1s8c2b3n4
    The grapple effect is unchanged since i uploaded before seeing weyard's post

    See if that fixed any N-air stuff.

    Edit: Make a video if you want to show ingame stuff to the public but no beta. (even though we're showing off every file in this topic.)


    testing-

    Ya hopefully no random people come in here and download these files thinking they have the finished product.
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    Royal_Blade
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    « Reply #419 on: July 26, 2011, 06:29:59 PM »


    yeah, a showcase is good.
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