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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 311295 times)
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Ultraxwing
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    « Reply #435 on: July 26, 2011, 07:13:40 PM »


    well.

    until i settle on who i want to port it over...

    i need a moveset.

    so i'll make a whole new thread for Darksamus. and i'll play test this one the way.

    I can't wait till this is in it's alpha/beta stage.
    « Last Edit: July 26, 2011, 07:14:38 PM by Ultraxwing » Logged


    Gamma Ridley
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    « Reply #436 on: July 26, 2011, 07:13:57 PM »


    How do you upload? The on-site uploader, a downloadable uploader, or with Windows Live Movie Maker?
    For me, the online uploader takes like 3 days to upload even the smallest of videos. While the Windows Live Movie Maker's youtube uploader thing usually takes about 2 hours for the smallest of videos.
    I'm wondering if there is some faster method I'm not aware of.

    -

    Are we doing any more work tonight for me to test? If not, I'm gonna do some vertexing.

    I found a good Other M texture and asked permission to use parts of it (if needed). I'm using the official textures for a great deal of it, but the visor on this guy's texture has Samus's face drawn on it and it looks pretty good.

    I use the on-site uploader. It can be good or bad, depending on the file size.

    Should be done in about six minutes, if it doesn't keep screwing up. >_>

    Go ahead and go vertex, Weyard. I can do the testing from here on out. :]
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    Gamma Ridley
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    « Reply #437 on: July 26, 2011, 07:23:27 PM »


    Holy double-posts, Batman!

    <a href="http://www.youtube.com/watch?v=rs_RP2Fr8o4" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=rs_RP2Fr8o4</a>
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    Royal_Blade
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    « Reply #438 on: July 26, 2011, 07:23:43 PM »


    *sigh*
    Gamma...

    Down SMASH is Five Bomb Drop.

    Down SPECIAL is Power Bomb.

    Fix the OP please. All else is good.
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    Ultraxwing
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    « Reply #439 on: July 26, 2011, 07:30:39 PM »


    well i like the one Air attack with the Whip. that is totally what samus would do.

    is there any way we can fix the run? like totally edit it where the TransN bone moves the exact spot where Samus's TransN Bone originally moved on the Z axis. i think that might fix it.
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    Gamma Ridley
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    « Reply #440 on: July 26, 2011, 07:32:54 PM »


    well i like the one Air attack with the Whip. that is totally what samus would do.

    is there any way we can fix the run? like totally edit it where the TransN bone moves the exact spot where Samus';s TransN Bone originally moved on the Z axis. i think that might fix it.

    That may fix it, yeah. I'll look into it right now.

    *sigh*
    Gamma...

    Down SMASH is Five Bomb Drop.

    Down SPECIAL is Power Bomb.

    Fix the OP please. All else is good.

    >_>

    <_<

    Boy, I'm just on a roll today, aren't I?

    *sigh*

    I'll fix it.....
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    Weyard
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    « Reply #441 on: July 26, 2011, 07:45:43 PM »


    I love the run like that. It looks like a mix between her Original Metroid run and the Other M run. It's awesome the way it starts off slow then speeds up. I hope you don't change it.

    @ Gamma

    My Aggron Cheesy
    I really need to update it :/
    I had an updated model with the bracelets removed that I made about a week ago, but it isn't on my desktop any more for some reason.

    -

    Samus's chest is going to be slightly less accurate than I wanted. The eye things on the red part of the chest don't have enough vertices to make the Cresent shaped lights from the Other M suit. I'm going to have the lights make up a portion of it, but the whole curved part of it will just be texture.

    Bathing suit-like structue is finished and I'm starting on the chest part.
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    Gamma Ridley
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    « Reply #442 on: July 26, 2011, 07:54:27 PM »


    I love the run like that. It looks like a mix between her Original Metroid run and the Other M run. It's awesome the way it starts off slow then speeds up. I hope you don't change it.

    @ Gamma

    My Aggron Cheesy
    I really need to update it :/
    I had an updated model with the bracelets removed that I made about a week ago, but it isn't on my desktop any more for some reason.

    -

    Samus's chest is going to be slightly less accurate than I wanted. The eye things on the red part of the chest don't have enough vertices to make the Cresent shaped lights from the Other M suit. I'm going to have the lights make up a portion of it, but the whole curved part of it will just be texture.

    Bathing suit-like structue is finished and I'm starting on the chest part.

    I need to fix the run. /:

    It's a bit clunky the way it is no.

    Hopefully, I can make it smoother without changing it too much.

    Also, yes. That's your Aggron. XD

    I just chose a random Bowser texture.

    I would have like to use a certain Mother Brain vertex, but oh well...

    And show us some pics! I'd love to see your progress.
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    Weyard
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    « Reply #443 on: July 26, 2011, 08:38:33 PM »


    I'll get a preview out as soon as I fix the Hip Joints and lights on the chest.

    I'm calling Polygon 0 finished for now. After I move some other things around I'll have go back into it and move a few vertices around I'm sure.
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    Gamma Ridley
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    « Reply #444 on: July 26, 2011, 08:41:38 PM »


    I'll get a preview out as soon as I fix the Hip Joints and lights on the chest.

    I'm calling Polygon 0 finished for now. After I move some other things around I'll have go back into it and move a few vertices around I'm sure.

    Sounds good to me. Can't wait for it. :]

    Also, I fixed the running animation. It looks a billion times better than before, as it now loops smoothly. No clunkiness.

    I daresay it's perfect. :O

    Also also, I think everyone went to sleep. XD
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    Aether
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    « Reply #445 on: July 26, 2011, 08:44:36 PM »


    im not asleep, i was just minecrafting xD

    I loved the run the way it was too. Seemed more realistic where it was slow starting out.
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    Ultraxwing
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    « Reply #446 on: July 26, 2011, 08:45:28 PM »


    I'm not, i'm busy playing around with Tabuu to make Snakes PSA accept Samus's Model.

    i will have to fix the Item holding Glitch, but later.
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    Gamma Ridley
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    « Reply #447 on: July 26, 2011, 08:49:57 PM »


    im not asleep, i was just minecrafting xD

    I loved the run the way it was too. Seemed more realistic where it was slow starting out.


    It was slow starting up, yeah, but it wasn't smooth.

    Trust me, it looks a LOT better now.

    You can see for yourself.

    This is the updated MotionEtc.

    And this is Blade's most recent .pac file.


    ~All changes to animations or the PSA must be made using these files~

    There.

    Just condensed it back down to two files. :]
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    Aether
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    « Reply #448 on: July 26, 2011, 08:58:11 PM »


    I had never noticed how choppy it was until watching your vid. It looks fluid on my 80's barely functioning tv xD
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    Gamma Ridley
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    « Reply #449 on: July 26, 2011, 08:59:40 PM »


    I had never noticed how choppy it was until watching your vid. It looks fluid on my 80's barely functioning tv xD

    Told you. :O

    And what's wrong with the 80's?

    Oh yeah.

    Everything.


    *anticipates topic derailment*
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