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Question: Would you want a sound packet made using Samus's voice from Other M?
Yes - 16 (76.2%)
No - 1 (4.8%)
Using voice effects from ZSS would be better and much easier - 4 (19%)
Total Voters: 21

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Author Topic: The Mother of all Samus Hacks - New Animations! See Pg. 91 Reply #1363  (Read 311286 times)
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Gamma Ridley
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    « Reply #1020 on: August 01, 2011, 01:26:24 PM »


    Also, what are we doing with Side Smash? Should we change the animation or leave it for now?

    I say just leave it.

    But I think I want to change it back to the animations I made.

    Even though I would have to remake them. XD
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    Weyard
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    « Reply #1021 on: August 01, 2011, 02:05:06 PM »


    here's the newest model Gamma.
    I might do a little more work on the gun and shoulders before I really release it if time permits.
    http://www.mediafire.com/?reiig6a008j2yoa
    « Last Edit: August 01, 2011, 02:06:09 PM by Weyard » Logged


    Gamma Ridley
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    « Reply #1022 on: August 01, 2011, 02:06:51 PM »


    here's the newest model Gamma.
    I might do a little more work on the gun and shoulders before I really release it if time permits.
    http://www.mediafire.com/?reiig6a008j2yoa


    Sweet. Going to go see how it looks in-game right now.
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    Puraidou
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    « Reply #1023 on: August 01, 2011, 02:41:57 PM »


    here's the newest model Gamma.
    I might do a little more work on the gun and shoulders before I really release it if time permits.
    http://www.mediafire.com/?reiig6a008j2yoa
    Sweet, this enables me to start on the recolors soon Cheesy
    (Yes it's Pride xD)
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    Gamma Ridley
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    « Reply #1024 on: August 01, 2011, 02:45:15 PM »


    Sweet, this enables me to start on the recolors soon Cheesy
    (Yes it's Pride xD)

    ... I was confused for a second there. XD

    Weyard, the vertex looks great, even if some animations make it look a little odd.

    How soon do you think it will be before it is absolutely 100% "done?"
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    Royal_Blade
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    « Reply #1025 on: August 01, 2011, 02:56:17 PM »


    Hey Pride, is you're avatar a Heavy from TF2?

    And Gamma I got abit busy. But I'll have the fit.pac ready (to an extent) later tonight. Is that fine?
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    Gamma Ridley
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    « Reply #1026 on: August 01, 2011, 02:57:17 PM »


    And Gamma I got abit busy. But I'll have the fit.pac ready (to an extent) later tonight. Is that fine?

    That's alright, Weyard has to put a few finishing touches on the vertex anyway. XD

    I'll make the showcase tonight then.
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    Puraidou
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    « Reply #1027 on: August 01, 2011, 03:22:20 PM »


    Hey Pride, is you're avatar a Heavy from TF2?
    Lol no the Soldier, hence the name XD

    ... I was confused for a second there. XD
    Weyard, the vertex looks great, even if some animations make it look a little odd.
    How soon do you think it will be before it is absolutely 100% "done?"
    Do you mean his Model or the recolors?

    Oh speaking of those, xZedkiel and i are going to collab the colors as you've seen. Just saying it again in case anyone missed it x)
    « Last Edit: August 01, 2011, 03:26:10 PM by Pride the Blue Soldier » Logged

    DivineOverlord
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    « Reply #1028 on: August 01, 2011, 04:00:07 PM »


    Quote
    Ok.

    So how would I go about making Samus's Morph Ball appear in an animation?

    Y'know, similar to how she goes into the Morph Ball in her dodge animations.

    its controlled by a code called "1F0F0100" if its set to (Boolean) false, the Morph ball will appear, and if its true, the Morph Ball will dissipate. XD.
    « Last Edit: August 01, 2011, 04:01:08 PM by DivineOverlord » Logged

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    Gamma Ridley
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    « Reply #1029 on: August 01, 2011, 04:03:28 PM »


    Oh speaking of those, xZedkiel and i are going to collab the colors as you've seen. Just saying it again in case anyone missed it x)

    Oh, I was talking about the model. XD He's got a few things left to do, I think he said.

    its controlled by a code called "1F0F0100" if its set to (Boolean) false, the Morph ball will appear, and if its true, the Morph Ball will dissipate. XD.

    Thanks DO.

    But.... uh.... he figured that out a while ago. XD

    If you watch the showcase in the OP, Blade was able to make it work.

    But while we're talking about how to do stuff, did you ever look into how to make her walk and shoot? Aside from the code that simply let's her hover left and right.
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    DivineOverlord
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    « Reply #1030 on: August 01, 2011, 04:04:27 PM »


    Oh, I was talking about the model. XD He's got a few things left to do, I think he said.

    Thanks DO.

    But.... uh.... he figured that out a while ago. XD

    If you watch the showcase in the OP, Blade was able to make it work.

    But while we're talking about how to do stuff, did you ever look into how to make her walk and shoot? Aside from the code that simply let's her hover left and right.

    oh my bad, I was just randomly browsing out of boredness XD
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    « Reply #1031 on: August 01, 2011, 04:06:11 PM »


    oh my bad, I was just randomly browsing out of boredness XD

    Oh no, it's fine. XD Thanks for the help anywho.

    Would you know how to make her drop a Morph Ball Bomb, perchance?
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    Aether
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    « Reply #1032 on: August 01, 2011, 04:06:41 PM »


    New CatchWait
    http://www.mediafire.com/?625ikcnqt1dq19c#1
    (It doesnt move, just the same pose for all 60 frames. Its not like you have time to see the miniscule movements anyway. But if you REALLY want the movements, ill add them later)

    I still cant come up with a presentable CatchAttack. This is all iv got so far
    http://www.mediafire.com/?grzg9xqidi644bi
    Whenever i go back and forth reposing the arm it messes with things in both directions. Seems like anytime BustN has to rotate, it causes problems like that. Maybe theres something wrong with my version of brawlbox. See what you can do with it.
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    DivineOverlord
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    « Reply #1033 on: August 01, 2011, 04:21:34 PM »


    Oh no, it's fine. XD Thanks for the help anywho.

    Would you know how to make her drop a Morph Ball Bomb, perchance?


    hmm I'm not sure since I cannot test anything but I think its one of her articles.

    Here are all the articles Samus has

    Article 0: charge, shoot 1-7 - regards to B special
    Article 1: Fall, Burst attack - regards to Down Special?
    Article 2: Homing, HBurst ? Side B special?
    Article 3: Charge, Shoot - B special?
    Article 4: Upper, Lower - Down B special?
    Article 5: Gun model on right arm
    Article 6: SBurst - Side B missle
    Article 7: That whip she has lol
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    Gamma Ridley
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    « Reply #1034 on: August 01, 2011, 04:27:40 PM »



    hmm I'm not sure since I cannot test anything but I think its one of her articles.

    Here are all the articles Samus has

    Article 0: charge, shoot 1-7 - regards to B special
    Article 1: Fall, Burst attack - regards to Down Special?
    Article 2: Homing, HBurst ? Side B special?
    Article 3: Charge, Shoot - B special?
    Article 4: Upper, Lower - Down B special?
    Article 5: Gun model on right arm
    Article 6: SBurst - Side B missle
    Article 7: That whip she has lol


    Ohhhhh.

    I'm guessing it wouldn't be as simple as generating the article though, huh?
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