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« Reply #1095 on: August 02, 2011, 01:19:15 PM » |
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looking good. So far. Very nice Soldier. Thanks but call me Pride XD
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« Reply #1096 on: August 02, 2011, 01:26:17 PM » |
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I know. I just wanted to call you soldier. (You know, as being a member of the team) Don't worry, I'll call you Pride.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1097 on: August 02, 2011, 01:36:04 PM » |
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I know. I just wanted to call you soldier. (You know, as being a member of the team) Don't worry, I'll call you Pride.
Oh ok, i thought you didn't know xD edit: New preview http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/meleeothermprev.pngHaving someone test them in-game for me.
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« Last Edit: August 02, 2011, 02:14:40 PM by Blu Soldier »
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« Reply #1098 on: August 02, 2011, 02:36:38 PM » |
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Those look nice Pride.
Unfortunately, I can't test right now.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1099 on: August 02, 2011, 05:03:19 PM » |
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The recolors are looking great so far. The preview's in your BrawlBox look better than mine for some reason. My netbook can barely handle the graphics for the 3d model's I suppose.
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I'm going to be gone for a while, but I should be able to test a little later tonight if you've made any more progress by then.
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« Reply #1100 on: August 02, 2011, 07:13:11 PM » |
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Recolors are looking great so far Pride. Hopefully we can get them soon so I can give them to SJ so he can do the CSPs.
I'm willing to test or whatever now, I suppose. Though it looks as though nobody is online. XD
Also, I have the next two days off, so hopefully we can get stuff done.
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Muslims are literally murderers
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« Reply #1101 on: August 02, 2011, 07:36:58 PM » |
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I'm home now. Waiting for something to test.
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« Last Edit: August 02, 2011, 07:41:35 PM by Weyard »
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« Reply #1102 on: August 02, 2011, 08:11:11 PM » |
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You guys are gonna have to wait a bit more. I have to finish something quickly then I'll work on the PSA.
Btw, Does anyone here know what "Fire Projectile" does in PSA? I'm wondering if it can "Fire" the loaded projectile (i.e. Missiles) from Samus. But because I'm not sure what it does right now, I'm not going to fool with it.
Anyways, The side smash (w/ pseudo plasma) should work either the next upload or the one after. The up-smash/special should work fine soon. I need to move the bone that the screw attack animation is attached to. Grabs will be fixed with proper bones when grabbing.
N-air. I'm going to leave it for now. Not sure how to fix the GFX glitch when getting hit.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1103 on: August 02, 2011, 08:12:30 PM » |
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You guys are gonna have to wait a bit more. I have to finish something quickly then I'll work on the PSA.
Btw, Does anyone here know what "Fire Projectile" does in PSA? I'm wondering if it can "Fire" the loaded projectile (i.e. Missiles) from Samus. But because I'm not sure what it does right now, I'm not going to fool with it.
Anyways, The side smash (w/ pseudo plasma) should work either the next upload or the one after. The up-smash/special should work fine soon. I need to move the bone that the screw attack animation is attached to. Grabs will be fixed with proper bones when grabbing.
N-air. I'm going to leave it for now. Not sure how to fix the GFX glitch when getting hit.
Sounds fine to me.
By the way... for the Side Smash, what are you generating, the Ray Gun shot, or the actual Ray Gun?
Because I think I may know why it's not working.
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Muslims are literally murderers
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« Reply #1104 on: August 02, 2011, 08:17:00 PM » |
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I'm generating the actual Ray Gun shot. Not the gun itself.
That's also why I want to know what the "fire projectile" does. Maybe it could give motion to the still projectile.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1105 on: August 02, 2011, 08:22:29 PM » |
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I'm generating the actual Ray Gun shot. Not the gun itself. Ah.
That may be a problem.
I have very little PSA'ing experience, but I have learned something about generating specific items.
For the Ray Gun, I suppose you can use a bit of code from Eternal Yoshi's Grey Fox PSA (like I did for Mew) for the Ray Gun shot.
Unfortunately, it will do a set amount of damage, so I wouldn't know how to change that. /:
This code should summon a Ray Gun shot coming from her HaveN bone.
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Muslims are literally murderers
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« Reply #1106 on: August 02, 2011, 08:27:45 PM » |
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Yeah. Eldrain's Zero generates the gun too.
I'll try that after I do a try with the "fire projectile". I'm really curious about it.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1107 on: August 02, 2011, 08:29:01 PM » |
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Yeah. Eldrain's Zero generates the gun too.
I'll try that after I do a try with the "fire projectile". I'm really curious about it.
Alright, go ahead and do what you gotta do. :]
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Muslims are literally murderers
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« Reply #1108 on: August 02, 2011, 09:06:10 PM » |
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Ok Gamma, test this out: http://www.mediafire.com/?qipd43muolejqdsTest out the usual. But just letting you know, I haven't changed the N-air glitch while getting hit, or fixed up the final smash. And do you have the most recent fitmotionetc? If not, look a few pages back.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #1109 on: August 02, 2011, 09:06:58 PM » |
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Ok Gamma, test this out: http://www.mediafire.com/?qipd43muolejqdsTest out the usual. But just letting you know, I haven't changed the N-air glitch while getting hit, or fixed up the final smash. And do you have the most recent fitmotionetc? If not, look a few pages back. The one with Aether's animations?
Or has it changed since then?
Either way, I'll test it.
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Muslims are literally murderers
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