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ValTroX
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« on: August 04, 2011, 08:38:32 AM »


Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?

I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.

Thanks in advance for the info guys Smiley
« Last Edit: August 04, 2011, 08:47:00 AM by ValTroX » Logged

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Yoshiboshi3
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    « Reply #1 on: August 04, 2011, 01:37:39 PM »


    Is it possible to insert a vertex, lets say melee Ganondorf vertex, over the original pose of the character on the Character selection screen?

    I want to know this before I request request something that can't be done, because I've heard that for the original pose csp, the trophy is used, and all they do is insert the texture.

    Thanks in advance for the info guys Smiley
    Whoever said that is dumb. All the CSPs are just images.
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    ValTroX
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    « Reply #2 on: August 06, 2011, 11:07:48 AM »


    Still, is it possible to do?
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    « Reply #3 on: August 06, 2011, 11:15:47 AM »


    Whoever said that is dumb. All the CSPs are just images.

    he didnt mean inserting the mdl0 file in the CSP

    he mant if its possible to have a CSP for a vertex in the same pose as the original CSP

    it may be possible, but would take much time to pose that vertex in brawlbox and then make it exactly the same pose
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    ValTroX
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    « Reply #4 on: August 07, 2011, 12:55:31 AM »


    I see, thanks for the answer Person Smiley.  It might be a lost cause then Sad, all I wanted was to keep grandpa Ganondorf in his default stance and get the vertexes in the same pose as him.
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