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« on: October 01, 2009, 04:02:12 PM » |
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So about a month ago I was thinking about the "Paper Mache Mario" texture hack made by S./Register and thought that maybe If It had a properly placed black line It might look more like Paper Mario on Flat Zone 2 and Hanenbow. But then I thought "I don't know what those stages do to make the characters flat, But I wonder If a code that makes the characters in the game look like that all the time is possible". So I'm just wondering, Is It possible to make a code that could make characters look flat on any stage or is this impossible?
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« Reply #1 on: October 01, 2009, 04:24:26 PM » |
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If there was, wouldn't it make all characters flat?
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« Reply #2 on: October 01, 2009, 05:38:26 PM » |
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Don't know, but that would be awsum :B
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« Reply #3 on: October 01, 2009, 05:59:58 PM » |
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Yes it would. I'd love that. It'd be even cooler if we could make stages flat too, that way it'd be like New Super Mario Bros., but it's Brawl!
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« Reply #4 on: October 01, 2009, 06:29:20 PM » |
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Its a VIS0 file, i got parts of G&W to appear 3d and disorientated.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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« Reply #5 on: October 01, 2009, 08:29:49 PM » |
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Its a VIS0 file, i got parts of G&W to appear 3d and disorientated.
O_O Must. See. 3D. Gameandwatch.
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« Reply #6 on: October 01, 2009, 09:27:02 PM » |
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Its a VIS0 file, i got parts of G&W to appear 3d and disorientated.
O_O Must. See. 3D. Gameandwatch. Imagine a stick figure with a nose.
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« Reply #7 on: October 02, 2009, 02:35:27 PM » |
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Its a VIS0 file, i got parts of G&W to appear 3d and disorientated.
Really? Now that I want to see, That sounds more interesting than this code I'm thinking of.
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« Reply #8 on: October 02, 2009, 02:44:38 PM » |
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3D Game and Watch will be legendary.
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« Reply #9 on: October 03, 2009, 12:24:14 PM » |
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I do want a 3d Game & Watch.. Very clever to hex edit his VIS0 file, too. I thought it would have been in his MDL0.
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« Reply #10 on: October 03, 2009, 02:39:08 PM » |
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I new that it couldn't have been in his MDL0 because model files just hold model data, this is more of a rendering effect. All the other file he had i knew couldn't be it, i knew what they where all for.
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Zephiel: You know what I really like on my stack smash? Texture updates.
Androu1: @Zephiel: “your†Stack Smash?
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