Mewtwo2000's Tutorials: How to use the ASL tool

Started by Mewtwo2000, August 21, 2011, 05:07:59 PM

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Here you go:

http://www.mediafire.com/?a0v4y2xkatcbxsj

I've modified all of them except for the eldin ones and the Phantom Ganon one. All of the modified stages are working on Jungle Japes, I've tested them one by one. And they may be also working over Eldin, those aren't tested. They're supposed to not freeze, but some of them may be glitchy in some way.

If you repeat your tests like in your previous posts, it will be perfect for anybody who wants to copy you in the use of Zelda stages in Temple and Eldin slots.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

Okay, I've tested it a bunch. Interesting Results:
Eldin Tests:
Standard, Day, Rain, and Night - All perfect
Gannon's Tower - Missing Gannon
Great Bay - Freeze
Lost Woods - No stage, just background
Phantom Gannon - Phantom gannon appears after like 30 seconds (not really a problem)
Sacred Realm - Only visible objects are your characters and a triforce in the background
Skyloft - Solid ground and the actual stage are off-centered
Temple of Time - Perfect
Water Temple - Really glitchy

Temple with J.Japes rel file
pretty much everything froze

Jungle Japes:
Everything perfect except
Lost Woods: A single shy guy in the center of the stage nonmoving

Oh, I forgot that shy guy xD

Well, it's easy to fix, I will do it and that's all.

You've had to use the rel file in a wrong way. If the japes rel is correct, any stage that works over Jungle Japes should work over Temple. More than this, the modified Temple stages are almost the same size as originally, so those should work for sure.

Have you generated your rel with this?

http://www.lakora.us/rel/
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

December 05, 2012, 05:26:31 AM #48 Last Edit: December 05, 2012, 07:25:40 AM by rittto
Oh I took the standard st_dxgarden.rel from the disc.

Thanks! I'll try it out. Also if any of the eldin stage problems are an easy fix, lemme know, since that stage does have more music. But, again, not a priority.

Post Merge: December 05, 2012, 07:25:40 AM

Yay they all worked over Temple!!!!!!

Any fix for the shy guy?

Also, want to continue doing these? I'm full of ideas, if you're willing


God, I've not fixed that shyguy yet >.< xD

Let's see if I get time to fix it and port some of them to Eldin for music.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial

December 20, 2012, 09:11:46 PM #52 Last Edit: December 22, 2012, 07:00:26 AM by rittto
Many thanks! If you want, I'll put up a download in the vault when we have it all working :D

Post Merge: December 22, 2012, 07:00:26 AM

It also seems that the giant egg platforms on the side of the Lost Woods stage seem to pop up for a split second. I couldn't catch them on the pause screen but they are there, just to let ya know.


I don't mean to sound anxious but this is kind of the coolest mod ever so if you plan on continuing to help me out please let me know, thanks

Oh man, I forgot >.<

I'll try to fix it tomorrow if I get time to.
SW FC: SW-5958-4724-5095
Wii FC: 1247-2259-6207
Twitch: http://twitch.tv/mewtwo2000
Visit my stage thread here


Stage light and fog tutorial
Stage shadows tutorial


I have a problem with the buttons combo D:

For exemple, I configured Smashville with 4 randoms and 4 buttons combo, I checked the buttons (for exemple L), "named" the combo with A and applied all. The same witch the 2nd combo (this time R) named B and so even others, all of those combos are different.
It works perfectly!^^

Now I'm configuring FD with the same combos and "names" but when I try those combos they don't work D: (smashville still work perfectly).

What I'm doing wrong?
I have to rename the combos differently?
I need to change the combos?

Thanks^^

Hey does anyone here know what could be going wrong if i'm getting a freeze using the asl codes?

Ive added an rel to change delfino plaza into final destination, and I'm using 5 completely different stage layouts that all can be used with the final destination rel. I followed the steps in then tutorial, but am getting a game freeze when choosing that stage. Any ideas?

hi, i know, sorry if this is quite a necro post, but i'd like to know if this works properly with Project M, i got it working with vBrawl, but when i try it with PM, the default (vanilla version) of the stage with an ASL code will load regardless of the button combination i hold.
the stages not included in the ASL code load correctly. Is there an explanation for this? thanks
What exactly does this thread do?