Hacking Okami - Play as Oki (Alpha version) video

Started by ForOhFor Error, August 21, 2011, 08:34:29 PM

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Trying something. I found out how to hex bone index...

FC: 2191-7379-6272

nice job FOFE, i had a feeling youd figure out how to mod Okami someday.

cant wait for that tutorial. Playing as Oki would be epic.
I DONT TAKE REQUESTS.


Well, that failed. It didn't crash, but yeilded the same result as previous tests. However, during an idle animation in which Ammy does a flip, Oki's model animates flawlessly, freezing the model in the end position of the animation.

What's more, Oki's tail still animates quite perfectly...

So here's a video of the strange working animation:
https://www.youtube.com/watch?v=V2s5i7Iab9M

FC: 2191-7379-6272

September 03, 2011, 10:09:05 PM #18 Last Edit: September 04, 2011, 04:32:52 AM by ForOhFor Error
Bump, with an update:

The problem ISN'T the bones, but the animations.
I know because the animation in the video ISN'T AMMY'S idle animation!

clearly the problem, then, is in the header of the dat, and not either brres...

The dat header for Ammy is this monster:
Sorry but you are not allowed to view spoiler contents.


And Oki's is this one here:
Sorry but you are not allowed to view spoiler contents.


I'd love some help figuring them out...

Edit: And here are 3 unused models I've found:
https://www.youtube.com/watch?v=WvAKDU9f6vc

FC: 2191-7379-6272

OMG this is so great, I was praying someone would do this, let's hope you can get this done.

Could this tutorial you plan on making also work on other wii games? *has fun ideas for Con 3 Revolution*


Awww *sadface*

Hehe what about getting models from other wii games into okami O_o

Tsunade over sakuya would be funny as [censored] xD

No.
I can't even get models from Okami Itself to work fully >.>

FC: 2191-7379-6272