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Author Topic: The Custom Victory Theme Code (now can work with Riivolution!)  (Read 44031 times)
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BlazingFury
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    « Reply #15 on: September 26, 2011, 04:59:41 AM »


    Well, I keep one SD card for ASL/CSE with Gecko and the other for Brawl mods--such as P:M, B-/+, etc.--with Riivolution, but if I throw out the latter, then I can use that for Gecko and Riivo, and have it be used solely for character hacks.
    Just one more question: Does it matter which xml I use for Riivo? Will the Riivolution for Gecko users xml work?


    Absolutely no, you just add the file directory to your xml which would be pf/sound/sfx but I already did it for you AWESOME 2.0!

    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21644
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    Allav866
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    « Reply #16 on: September 26, 2011, 09:38:13 PM »


    Cool! Getting rid of old hacks now.
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    BlazingFury
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    « Reply #17 on: October 08, 2011, 07:59:12 PM »


    Im sorry to announce this but Im afraid that putting CSE and ASL and expect them to work, is IMPOSSIBLE. I have to say this code sucks if you want to use ASL but want to use this code to. Well thats too bad for you, your gonna have to give up on one or the other. Thats just the way it has to be
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    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #18 on: October 10, 2011, 12:54:10 PM »


    i tried using that riivolution that supports that the vertical CSS and your victory theme code.. But when i used it, it didnt make my CSS vertical. It still stayed the same.. Did i do something wrong?
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    BlazingFury
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    « Reply #19 on: October 10, 2011, 01:36:49 PM »


    i tried using that riivolution that supports that the vertical CSS and your victory theme code.. But when i used it, it didnt make my CSS vertical. It still stayed the same.. Did i do something wrong?

    Make sure you use the right codes:


    ASF1nk's Custom CSS V2  [spunit262] [18 lines]
    * 0668310C 00000030
    * 387E006C 3B600000
    * 3C808068 38840DE0
    * 7CBB20AE 7CA50775
    * 41800014 94A30004
    * 3B7B0001 2C1B0032
    * 4180FFE8 48000038
    * 04690338 48000068
    * 066900d8 00000008
    * 2c170028 41820168
    * 02680DE0 0022FFFF
    * 06680DE0 0000002F
    * 00010203 06070811
    * 12091A0E 17161320
    * 21260D05 14101F25
    * 1B0B270C 15242218
    * 0A231929 0F045D5E
    * 5C4A4E40 464c5500

    Custom Random V1 [spunit262] (10 Lines)
    * 06685824 0000000C
    * 3C608068 7C630214
    * 88630E80 00000000
    * 046857F0 3AE00028
    * 06680E80 00000028
    * 00090D0C 0515011A
    * 0A071325 1002240E
    * 0F140616 1F170304
    * 0B190823 201B5D5E
    * 5C112118 22122627

    CSS Fix [Phantom Wings]:
    * 046A0C68 C2000000
    * 0469DC18 40820030
    * 0469DC40 2C030000
    * 04689E88 60000000

    CSS fixes for Samus/ZSS and Zelda/Shiek V2.1 [spunit262] (6 Lines)
    * 04693D50 38800004
    * 06693D6C 00000008
    * 38000000 3880000F
    * 046900E8 60000000
    * 04697F58 60000000
    * 04697EEC 60000000

    Regular Zelda Icon (CSS) [spunit262]
    * 046900E8 60000000

    Independent Pokemon Engine +no wreck My Music V2 [spunit262] (11 lines)
    * 06407BD0 0000000E
    * 04030F0D 1E1B1F1B
    * 201B211B 221B0000
    * C2684964 00000007
    * 881400B8 2C00003F
    * 41A00028 2C03001D
    * 40A20008 3860001E
    * 2C03001F 40A20008
    * 38600020 2C030021
    * 40A20008 38600022
    * 987400B8 00000000

    CSS fixes for Giga and Company V2 [spunit262] (10 Lines)
    * C2684940 00000002
    * 9BB400B8 57BD06BE
    * 2C1D001B 00000000
    * 040AF8D4 546025B6
    * 040AF964 546025B6
    * 040AF830 546025B6
    * 040AF528 546025B6
    * 040AF810 546025B6
    * 040AF880 546025B6
    * 040AF848 546025B6


    « Last Edit: October 10, 2011, 01:40:43 PM by BlazingFury » Logged

    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #20 on: October 10, 2011, 01:41:02 PM »


    but i dont have any codes for Riivolution.
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    BlazingFury
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    « Reply #21 on: October 10, 2011, 02:03:45 PM »


    but i dont have any codes for Riivolution.


    Exactly your problem add codes by using this http://rvlution.net/riivolution/images/7/78/RiiOcarina.zip put it in riivolution folder and add codes by using code manager and add codes  to gct and put the gct  in the folder according to your xml. Go click the xml and read it.
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    BlazingFury
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    « Reply #22 on: November 06, 2011, 05:12:56 PM »


    Im happy this hack has over 200 downloads  Awesome Face
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    BlazingFury
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    « Reply #23 on: November 12, 2011, 06:12:30 PM »


    Please if anyone knows how to fix this code to work with ASL Please tell me asap.
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    BlazingFury
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    « Reply #24 on: November 28, 2011, 04:49:40 PM »


    225 Downloads!!
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    Jamrock
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    « Reply #25 on: December 10, 2014, 10:17:44 PM »


    Randomly asking how do i get this to work with dolphin emulator? I been trying without any luck.
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    Dr.Hobo
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    « Reply #26 on: January 24, 2016, 08:46:15 AM »


    Can this work with Project M?
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    chief

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    « Reply #27 on: March 18, 2016, 02:33:19 AM »


    Please if anyone knows how to fix this code to work with ASL Please tell me asap.
    i'm very late to this, but for the time being, it is only possible to achieve custom victory with ASL via BRSAR strm slot modification and rerouting all duplex victories to the unused or useless subspace music and unfortunately would not be gecko compatible.   another approach would be to expand sawnd support to cover, but not include in existing, data outside of banks within the BRSAR to modify these call pointers to other BRSTM files, but we run into a bit of a problem more particularly with the userbase's preferences against riivolution.  the former method would work in practice, while the latter needs developing and research on to apply.

    a mod like this can go one step further and crack open unhackable songs as shown in this old upload, if we can master rerouting  bank calls to other entries
    https://www.youtube.com/watch?v=G6EMhusFRjs
    « Last Edit: March 18, 2016, 02:37:22 AM by Diddy Kong » Logged


    gamingcat02261991
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    « Reply #28 on: March 17, 2019, 05:43:37 PM »


    Nice. I think I'll use it to give Bowser his SSB4 Victory Theme in my Brawl mod (he deserves it, after all).
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