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Author Topic: Alloys, giga bowser, warioman all on random select button?  (Read 4019 times)
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SquareELinks
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« on: August 25, 2011, 04:29:05 PM »


I have seen this css/codes before but i dont know where. could anyone tell me/ pm me where to find them? it's the normal css except the random says special and the csps are bowser(giga Bowser), wario(Warioman), captain falcon (Red Alloy), Zelda ( blue Alloy), Kirby (Green Allloy), and Mario (yellow Alloy).
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    « Reply #1 on: August 25, 2011, 05:58:20 PM »


    not possible over the random button. but i made a code so they are all over Game and Watch
    http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18589
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    « Reply #2 on: August 25, 2011, 07:17:37 PM »


    you don't need to replace G&W You use this code (forgot what it''s called) and it turns zss's icons to what you want. I have it somewhere. One minute
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    « Reply #3 on: August 25, 2011, 07:37:56 PM »


    you don't need to replace G&W You use this code (forgot what it''s called) and it turns zss's icons to what you want. I have it somewhere. One minute
    he doesnt want that. he wants them all in one icon. so he thought he could replace them on the random icon. however, since random only has 1 slot, its not possible.
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    « Reply #4 on: August 25, 2011, 07:51:49 PM »


    Here we go use this code
    Character/Costume Replacement (p1) [spunit262]
    4A000000 90180B48
    38000002 00FFWW00
    4A000000 90180BF8
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    WW=Character to replace
    XX=Costume to replace
    YY=New Character
    ZZ=New Costume
    Q
    ---------
    WW:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Marth
    12 Mr. Game & Watch
    13 Falco
    14 Ganondorf
    15 Wario
    16 Metaknight
    17 Pit
    18 Pikmin & Olimar
    19 Lucas
    1A Diddy Kong
    1B Pokemon Trainer
    1C Charizard
    1D Venasaur
    1E Squirtle
    1F Dedede
    20 Lucario
    21 Ike
    22 Robot
    23 Jigglypuff
    24 Toon Link
    25 Wolf
    26 Snake
    27 Sonic
    28 None
    29 Random
    ---------
    XX: just count how many time you press X/tap character portrait.
    ---------
    YY:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Popo
    12 Nana
    13 Marth
    14 Mr. Game & Watch
    15 Falco
    16 Ganondorf
    17 Wario
    18 Metaknight
    19 Pit
    1A Pikmin & Olimar
    1B Lucas
    1C Diddy Kong
    1D Charizard
    1E Charizard (Trainer Independant)
    1F Venasaur
    20 Venasaur (Trainer Independant)
    21 Squirtle
    22 Squirtle (Trainer Independant)
    23 Dedede
    24 Lucario
    25 Ike
    26 Robot
    27 Jigglypuff
    28 Toon Link
    29 Wolf
    2A Snake
    2B Sonic
    2C Giga Bowser
    2D WarioMan
    2E ZakoRed (Red Alloy)
    2F ZakoBlue (Blue Alloy)
    30 ZakoYellow (Yellow Alloy)
    31 ZakoGreen (Green Alloy)
    32 Mario
    ---------
    ZZ:
    Wario's
    XX value
    00 00 Normal
    01 01 Red
    02 03 Green
    03 05 Blue
    04 04 Extra costume (Pikachu lacks)
    05 02 Extra costume (all Pokemon lack)
    06 06 Overalls/Extra costume (if main costume is team color)
    07 07 Overalls Red
    08 09 Overalls Green
    09 08 Overalls Blue
    0A 0A Extra Overalls
    0B 0B Extra Overalls
    0C Emeraled
    ---------
    Q=1 and ZZ=00 if YY is an Aloy, else Q=0

    29 = random use this as ww. Then for each portrait make it the alloy you want.

    in sc_selcharacter_en - char_bust_tex_lz77 - miscdata[41] is the random portraits I think.[
    « Last Edit: August 25, 2011, 07:59:49 PM by toonlink444 » Logged

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    « Reply #5 on: August 25, 2011, 08:27:00 PM »


    Here we go use this code
    Character/Costume Replacement (p1) [spunit262]
    4A000000 90180B48
    38000002 00FFWW00
    4A000000 90180BF8
    38000004 FF0000XX
    10000000 000000YY
    100003C5 000Q00ZZ
    E0000000 80008000

    WW=Character to replace
    XX=Costume to replace
    YY=New Character
    ZZ=New Costume
    Q
    ---------
    WW:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Marth
    12 Mr. Game & Watch
    13 Falco
    14 Ganondorf
    15 Wario
    16 Metaknight
    17 Pit
    18 Pikmin & Olimar
    19 Lucas
    1A Diddy Kong
    1B Pokemon Trainer
    1C Charizard
    1D Venasaur
    1E Squirtle
    1F Dedede
    20 Lucario
    21 Ike
    22 Robot
    23 Jigglypuff
    24 Toon Link
    25 Wolf
    26 Snake
    27 Sonic
    28 None
    29 Random
    ---------
    XX: just count how many time you press X/tap character portrait.
    ---------
    YY:
    00 Mario
    01 Donkey Kong
    02 Link
    03 Samus
    04 Zero Suit Samus
    05 Yoshi
    06 Kirby
    07 Fox
    08 Pikachu
    09 Luigi
    0A Captain Falcon
    0B Ness
    0C Bowser
    0D Peach
    0E Zelda
    0F Sheik
    10 Ice Climbers
    11 Popo
    12 Nana
    13 Marth
    14 Mr. Game & Watch
    15 Falco
    16 Ganondorf
    17 Wario
    18 Metaknight
    19 Pit
    1A Pikmin & Olimar
    1B Lucas
    1C Diddy Kong
    1D Charizard
    1E Charizard (Trainer Independant)
    1F Venasaur
    20 Venasaur (Trainer Independant)
    21 Squirtle
    22 Squirtle (Trainer Independant)
    23 Dedede
    24 Lucario
    25 Ike
    26 Robot
    27 Jigglypuff
    28 Toon Link
    29 Wolf
    2A Snake
    2B Sonic
    2C Giga Bowser
    2D WarioMan
    2E ZakoRed (Red Alloy)
    2F ZakoBlue (Blue Alloy)
    30 ZakoYellow (Yellow Alloy)
    31 ZakoGreen (Green Alloy)
    32 Mario
    ---------
    ZZ:
    Wario's
    XX value
    00 00 Normal
    01 01 Red
    02 03 Green
    03 05 Blue
    04 04 Extra costume (Pikachu lacks)
    05 02 Extra costume (all Pokemon lack)
    06 06 Overalls/Extra costume (if main costume is team color)
    07 07 Overalls Red
    08 09 Overalls Green
    09 08 Overalls Blue
    0A 0A Extra Overalls
    0B 0B Extra Overalls
    0C Emeraled
    ---------
    Q=1 and ZZ=00 if YY is an Aloy, else Q=0

    29 = random use this as ww. Then for each portrait make it the alloy you want.

    in sc_selcharacter_en - char_bust_tex_lz77 - miscdata[41] is the random portraits I think.[

    as i said, that WONT work. the random button is 1 slot. you need multiple slots to port them over.
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    « Reply #6 on: August 25, 2011, 09:39:20 PM »


    It worked for me. Well I didn't try with random so I believe you I tried it with zss. So try that. Sorry if I upset you I misspoke and you are right I reliaze.
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    « Reply #7 on: August 26, 2011, 12:04:16 AM »


    nevermind, i found a code where i can hold shield to get get the characters. however i cant get it to work Im srs here is there anyway i can just get giga bowser? hes the only one i really want on my roster because when you have the killable version, he fits in with the rest of the characters fine.
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    « Reply #8 on: August 26, 2011, 12:25:16 AM »


    The "Hold Shield for Giga and Company" code never seems to work anymore.
    Like the "Must be on for Twilight Princess V2", the code seems to work only with the older code handlers.

    Use a simple CSS code to add Giga Bowser to your roster.
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    « Reply #9 on: August 26, 2011, 05:59:16 AM »


    nevermind, i found a code where i can hold shield to get get the characters. however i cant get it to work Im srs here is there anyway i can just get giga bowser? hes the only one i really want on my roster because when you have the killable version, he fits in with the rest of the characters fine.

    i can make tht over the random button if its just giga bowser. PM me tonight so i remember to do it when i get home
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