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Question: hoping that i get 3ds max 8 to work properly expect these chars to be made
tails(ness)
eggman(ganondorf)
ironfist(capt falcon)
zidane(pit)
neku final version*to be released with psa*(marth)
ssj2 teen gohan(capt falcon)
ghost rider(snake)
strider v2(Dot wants to do this)
emerl(falco)

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Author Topic: Gameland announced...vertexing still alive here!! Plus model import thread link  (Read 142416 times)
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GBC
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    « Reply #330 on: October 07, 2011, 03:16:20 PM »


    thnx guys..but if i cant make the belt then it would have to be textured on Im srs here because sheik only has  12 polygons....
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    DSX8
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    « Reply #331 on: October 07, 2011, 03:17:53 PM »


    thnx guys..but if i cant make the belt then it would have to be textured on Im srs here because sheik only has  12 polygons....
    i would say use the dagger, but thats being used already...

    hmm... wat to use for the belt I see what you did there ...
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    GBC
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    « Reply #332 on: October 07, 2011, 03:20:31 PM »


    i would say use the dagger, but thats being used already... hmm... wat to use for the belt I see what you did there ...

    im thinking about widening the lower waist and with a good texture it can be the illusion of a belt
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    Dot
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    « Reply #333 on: October 07, 2011, 03:20:53 PM »


    or make a beltless stider Im srs here
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    GBC
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    « Reply #334 on: October 07, 2011, 03:21:40 PM »


    the belt is a major peice of detail that cant be left out.....soooo...yea
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    BlueBrain
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    « Reply #335 on: October 07, 2011, 05:17:09 PM »


    make it just from the body, with some good texturing and shading it should work...
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    GBC
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    « Reply #336 on: October 07, 2011, 05:25:19 PM »


    make it just from the body, with some good texturing and shading it should work...

    thats what im trying to do but sheik is weird lol but i will keep trying though
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    Dot
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    « Reply #337 on: October 07, 2011, 05:40:23 PM »


    i found ibe flaw on the model, just look at his/her ass
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    GBC
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    « Reply #338 on: October 07, 2011, 05:42:52 PM »


    i found ibe flaw on the model, just look at his/her ass

    that is not my fault its the bones in the legs because after looking at othe shiek models with huge legs ibuki,geurdo guards etc. they all have that same problem....but it isnt noticeable in gameplay or anything
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    « Reply #339 on: October 07, 2011, 05:45:31 PM »


    especially because of the scarf Awesome Face
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    GBC
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    « Reply #340 on: October 08, 2011, 09:14:06 AM »


    Strider is realesed!!! heres the link to it:

    http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=14544&Moderated=0

    Big Congrats to Dot hes awesome Awesome Face
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    « Reply #341 on: October 08, 2011, 09:16:07 AM »


    of course i am there you have your saturday release  Awesome Face
    « Last Edit: October 08, 2011, 09:20:40 AM by Dot » Logged

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    « Reply #342 on: October 08, 2011, 09:31:53 AM »


    He's really good.
    Good job with Strider.
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    Dot
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    « Reply #343 on: October 08, 2011, 09:47:40 AM »


    and now i go make an icon for strider *sigh*
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    GBC
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    « Reply #344 on: October 08, 2011, 10:04:06 AM »


    and now i go make an icon for strider *sigh*

    you dont have to keep sending me the whole forum just send me the icon

    @KTH thnx
    « Last Edit: October 08, 2011, 10:15:44 AM by xxgbcxx » Logged

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