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Author Topic: Wes (Pokemon Co[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img]eum) over Snake project (NOT POKEMON TRAINER!!!)  (Read 1646 times)
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TokoyamiTheDark
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    « on: September 18, 2011, 05:51:30 PM »


    Wes (Pokemon Coeum) over Snake project

    I'm currently working on a project that involves a GameCube model to replace a Brawl model. For this project, I chose a random character, and it is Wes. For those who don't know him, here's a picture :

    What I did was to make a T-Posed model, just like below to make creating bones easier ;
    [/]
    and then, I need to fuse the bones to the model, otherwise BrawlBox won't accept it (error message pops-up). If anybody knows how to rig/fuse the bones with the Model, please post-it here, as I dunno how to do it. He's gonna be over Snake (NOT Pokemon Trainer, there's enough custom Trainers out there) and would come with a nice Ocarina code ; throw Poké Balls rather than grenades! I can give the Ocarina code right away, for those who wanna test it.

    Ocarina Code
    __________
    Snake throws Poké Balls instead of Grenades
    ------------------------------------
    4A000000 805A8E9C
    DE000000 80008100
    30000000 38600059
    14000000 3860002A
    E0000000 80008000

    If anyone is interested, feel free to reply.
    « Last Edit: September 18, 2011, 06:06:25 PM by TokoyamiTheDark » Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

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