Jab: A swift punch and kick. Does 9% damage.
Forward tilt: He smacks his foe with his tennis racket. Does 12% damage.
Up tilt: Based on how he hits the dice block in Mario Party, he punches the foe with an upward punch, good for setting up the foe. Does 6 to 9 % damage.
Down tilt: His assist trophy attack, except it does not ground the foe. Good for spot dodge punishing. Does 8% altogether.
Dash attack: He does a quick shoulder charge, the hit box lasts for good bit, but the move gets weaker as the hit box stays out. Does 10% at full power, and 5% when the hit box is almost done.
Forward smash: Pretty much a weaker version of his stomp finishing move in Brawl, quick, and has good knock back. Does 15%.
Up smash: This one will make your head spin... No really, Waluigi spins much like his brother. Not a kill move, but fast, and good for air set ups. Does 15% damage.
Down smash: A break dance like spinning kick, the hit boxes lasts a good while, but gets weaker as the move goes. Does 16%, but if the move didn't hit until near the end, 8%.
Neutral air: A double kick, pretty quick, and has little end lag. Does 4%, then 8%, dealing 12% altogether.
Forward air: Very much like Mario's forward air from SSB64, he out stretches his legs, and kicks the foe while spinning a bit. A great spacing move, and gimping move. Does 13% on his body, but if you hit with his feet, 14%.
Back air: A bit like forward air, he kicks his legs back, as if getting a kick start in a swimming pool... This is slower, but has good kill power. If you hit with his upper body, 7%, if you hit with his legs, 16%, however this move gets weaker as the hit box is out, then it's 7%.
Up air: Positioning himself for the move, he clamps his legs together, a great upward killing move, however a bit sluggish. Does 9%.
Down air: A weaker version of his assist trophy air move, this is a GREAT set up move, little lag, and no real landing lag, this move makes a great way to set up throws, and make jumps safer, but it does lack range.Does 10% in total.
Neutral B: WAA! He prepares himself for the attack, then unleashes a mighty WAA, this is sorta like Warlock Punch, but it's a has a little less start up time. But does less damage. Does 20%.
Side B: His trademark air swim, this has super armor that can take attacks up to 10% damage, be warned however anything over 10% will hit you. If all three hits hit, 20%.
Up B: Waluigi, SPRINGS into action *gets hit by a tomato*, this move makes Waluigi spring straight up, at first glance, it seems to only do 1% damage, however, for the first 3 frames, it has a sweet spot on his fists, and much like Luigi's, it really hurts to get hit by this. If you're fighting Waluigi, beware of standing on a platform he's under for too long... He can hit you with this. Unsweetspoted, 1% in some cases, 2%... Sweet spotted, 31%.
Down B: Surrounding himself in a dark aura, and making a “bring it” gesture, if hit in this state, he will counter attack his foe, dealing 15% damage, and good base knock back, this is good to get your foes off you.
Grab pummel: A quick gut punch, does 3% per hit.
Forward throw: He tosses you in the air, and quickly pulls out his tennis racket, then smacks the foe away. Does 10% damage.
Back throw: He puts you behind him, then pushes the foe aside with his hip, does 8% damage.
Up throw: He spins around quickly, then throws the foe straight into the air, a good set up throw at higher percents, and not a bad kill move. Does 12% damage.
Down throw: He throws the foe straight onto the ground, this is a set up through for his aerials. Does 4% damage.
Final Smash: Though the range of the move is short, it can be set up with down air, if it hits, he then does a series of punches and kicks, then finishes things off with a blast... No really, he pulls out a Bob-Omb, and chucks it at the foe. Does 65% in grand total.