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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 927872 times)
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SouthCraft
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    « Reply #60 on: October 25, 2011, 06:46:44 AM »


    same as mando's but the final smash is weird, and i dont understand it. also taunts need ot eb complete, and the back throw doesn tmove metal. go into psa, click aniamtion, and check moves character. also, the up-b can be used more than once
    Final smash isn't done yet because i worked on it and then the filesize problem came up. i didn't backuped it so the final just was like i should make it. for throws i just inserted sonics throws i thought i fixed it before sending the beta but i was wrong. i realike Mando's feedback because i saw the problems now and a porgot that hes power levels are: OVER NINETOUSAND!!!!!! so i must fix that. for Netrual B i have made a better charge,Side b is already perfect and down b: well the reason because he do the attack first time you do it its because that need to be a start and if i SpecialLwStart it is standing in T Pose after animation.
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    dpgthirteen
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    « Reply #61 on: October 25, 2011, 12:56:43 PM »


    I sent you the re-colors  yesterday, did you get them?
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    SuperMegaNick
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    « Reply #62 on: October 25, 2011, 01:23:43 PM »


    Good overall, but I think the vertex and texture should be changed (so it can be more accurate to SMBZ), and do new taunts, fix the animation for the final smash (make it more interesting), and create more modes, so there can be two final smashes: one on ground, and one on air!
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    SouthCraft
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    « Reply #63 on: October 26, 2011, 06:43:42 AM »


    I sent you the re-colors  yesterday, did you get them?
    i got them. Very good colors

    Good overall, but I think the vertex and texture should be changed (so it can be more accurate to SMBZ), and do new taunts, fix the animation for the final smash (make it more interesting), and create more modes, so there can be two final smashes: one on ground, and one on air!
    I am not that good in PSA so far but Final Smash wasn't done yet thats because it was no animation on it. I can't vertex but i think the Texture is good.
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    dpgthirteen
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    « Reply #64 on: October 26, 2011, 06:18:15 PM »


    Glad to hear you liked the re-colors. Smiley
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    SuperMegaNick
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    « Reply #65 on: October 27, 2011, 05:36:48 AM »


    I think it is not. It isn't accurate. Look at SMBZ; Mecha Sonic shows only one eye. The texture for the eyes is different. Please change the texture.
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    SouthCraft
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    « Reply #66 on: October 27, 2011, 01:48:37 PM »


    I think it is not. It isn't accurate. Look at SMBZ; Mecha Sonic shows only one eye. The texture for the eyes is different. Please change the texture.
    well when you say it youre right. but remember it will be a version 2
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    MandoWolfe
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    Hmp... Very well. Let's do this.

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    « Reply #67 on: October 27, 2011, 09:51:49 PM »


    oh SouthCraft, if you need help with making the Up B special controllable, look at MarioDK's ShadowKong V3 i think. That one has a controllable Chaos Control Up B special.
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    SouthCraft
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    « Reply #68 on: November 01, 2011, 12:52:21 PM »


    Only FS left
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    MandoWolfe
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    « Reply #69 on: November 01, 2011, 03:44:41 PM »


    Cool, are you going to want us to test it again?
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    SouthCraft
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    « Reply #70 on: November 02, 2011, 08:35:48 AM »


    Cool, are you going to want us to test it again?
    Na.. i sure get enough feedback i hope and the others have wait so long getting it so ill release it when i think is done
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    MandoWolfe
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    « Reply #71 on: November 02, 2011, 08:51:40 AM »


    alright then. good luck with all of this.
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    SouthCraft
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    « Reply #72 on: November 03, 2011, 12:39:38 PM »


    Mecha PSA V1 Released!!!!!
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    DoctorFlux(Mariodk)
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    « Reply #73 on: November 03, 2011, 02:11:04 PM »


    awesome will try it out and you was saying he was needing on-hit-cancel system ?
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    SouthCraft
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    « Reply #74 on: November 03, 2011, 02:51:50 PM »


    awesome will try it out and you was saying he was needing on-hit-cancel system ?
      thats right :d
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