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Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 935865 times)
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PseudoTypical
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    « Reply #2940 on: September 20, 2013, 09:21:25 AM »


    Got your message, SouthCraft. I'll post in the topic with my thoughts later.

    I looked through the files early, though. What does the common3 do here?
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    SouthCraft
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    « Reply #2941 on: September 20, 2013, 09:35:34 AM »


    Got your message, SouthCraft. I'll post in the topic with my thoughts later.

    I looked through the files early, though. What does the common3 do here?
    for the Crash bomber Smiley and w00000t!!!!! 200pages!!!!!!!!!
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    PseudoTypical
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    « Reply #2942 on: September 20, 2013, 09:42:50 AM »


    for the Crash bomber Smiley and w00000t!!!!! 200pages!!!!!!!!!
    Oh, okay. For the final product, I think there should be a .txt explaining how to put the Crash Bomber stuff into someone else's common3. I'm using a pretty basic set to test your stuff but otherwise I'd need to insert it manually.

    Congrats!

    Applause Crowd Cheering sound effect
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    SouthCraft
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    « Reply #2943 on: September 20, 2013, 09:59:25 AM »


    Oh, okay. For the final product, I think there should be a .txt explaining how to put the Crash Bomber stuff into someone else's common3. I'm using a pretty basic set to test your stuff but otherwise I'd need to insert it manually.

    Congrats!

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    wait its not only model its an item PSA aswell
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    « Reply #2944 on: September 20, 2013, 10:46:41 AM »


    If you're still looking for testers, I'm able and willing.
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    SouthCraft
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    « Reply #2945 on: September 20, 2013, 11:07:02 AM »


    If you're still looking for testers, I'm able and willing.
    no im sorry, the testers are chosen.
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    PseudoTypical
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    « Reply #2946 on: September 20, 2013, 11:25:23 AM »


    wait its not only model its an item PSA aswell
    That's all in the common3 and can be transferred to other ones, though, right?
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    SouthCraft
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    « Reply #2947 on: September 20, 2013, 11:43:08 AM »


    That's all in the common3 and can be transferred to other ones, though, right?
    just extract replace everything but the models if you already have some other. Because it does so the bomb only does 5-10 damage instead of 18-23 damage
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    « Reply #2948 on: September 20, 2013, 11:48:25 AM »


    just extract replace everything but the models if you already have some other. Because it does so the bomb only does 5-10 damage instead of 18-23 damage
    Okay, that makes sense. I'll try using your stuff first and maybe try extracting it to my stuff later. If I figure it out, I'll probably write the .txt and send it to you, because I'm sure some people would get confused.
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    SouthCraft
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    « Reply #2949 on: September 20, 2013, 11:50:14 AM »


    Okay, that makes sense. I'll try using your stuff first and maybe try extracting it to my stuff later. If I figure it out, I'll probably write the .txt and send it to you, because I'm sure some people would get confused.
    its a BETA and that doesn't need to be perfect. But at Final release it does Wink
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    « Reply #2950 on: September 20, 2013, 11:55:42 AM »


    its a BETA and that doesn't need to be perfect. But at Final release it does Wink
    Right, I meant for the final release. I should have made that clearer. I just figured it would be cool if it would be out of the way early.
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    « Reply #2951 on: September 20, 2013, 01:06:36 PM »


    I can't wait to use it,but unfortunately,the testers are chosen,but it's better to have it finished and released than released with bugs and freezes,right?
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    « Reply #2952 on: September 20, 2013, 01:32:07 PM »


    My review on teh PSA

    aaa- good

    dash attack- love it

    side tilt- love it
    up tilt- animation is a bit odd at the end
    down tilt- brilliant

    a air- good
    forward a air- good
    down a air- good
    up a air- closed eyes look odd
    back a air-  good

    up smash- animation and gfx look really odd.
    down smash- animation looks odd
    side smash- really good

    n b- good
    side b- having more than 1 is a little bit OP
    down b- eyes look weird when using this move. good other wise
    up b-  good

    of course needs a final smash

    etc-

    up taunt he stretches across the screen
    remove gfx on down taunt

    over all a good psa. i am totally using this

    Over all 9/10
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    « Reply #2953 on: September 20, 2013, 02:12:57 PM »


    My review on teh PSA

    aaa- good

    dash attack- love it

    side tilt- love it
    up tilt- animation is a bit odd at the end
    down tilt- brilliant

    a air- good
    forward a air- good
    down a air- good
    up a air- closed eyes look odd
    back a air-  good

    up smash- animation and gfx look really odd.
    down smash- animation looks odd
    side smash- really good

    n b- good
    side b- having more than 1 is a little bit OP
    down b- eyes look weird when using this move. good other wise
    up b-  good

    of course needs a final smash

    etc-

    up taunt he stretches across the screen
    remove gfx on down taunt

    over all a good psa. i am totally using this

    Over all 9/10
    thanks, how did you manage to review the psa so fast? i mean i sent you the files on mediafire 3 secs ago? so far i got
    on the metal blade (ground) he doesn't have the blade on his hand, in air he got it
    - make megaman shoot a bit faster on his neutral attack
    - make all the air attacks faster except for the down air
    - make the up air spawn closer to the hand and have it do a bit more hits
    - fix the side smash pose as well as make him shake a bit while charging
    - change the mvc taunt to the megaman 7 taunt
    - have the jump be less floaty
    - up taunt he stretches across the screen
    - remove gfx on down taunt
    - change animation on Up, down smash and up tilt
    - Get a good AI for him
    - Balance the PSA
    - make the sfx
    Feedback from Leon Exodio, SonicBrawler, GBC, KTH, Myself
    « Last Edit: September 20, 2013, 02:26:51 PM by SouthCraft » Logged


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    « Reply #2954 on: September 20, 2013, 02:29:13 PM »


    Pretty much what SonicBrawler said.

    Though a few things:

    AAA, it should be firing 1 shot per button press, not 1 and fire 3 at once.
    Crouching animation needs to be changed.
    Side-B seems a bit too fast imo.
    As a CPU his AI seems pretty bad imo, even with the lvl 16 code. I just watched a CPU fight between him and Mario. Mario won.
    And of course, the model exploding when he does N-Taunt.

    But overall, a great PSA.

    Btw, do you have someone making CSS stuff? Because I was in the middle of making CSPs for my and GBC's Megaman recolors and I thought I'd lend you mine for release.
    « Last Edit: September 20, 2013, 02:31:57 PM by Chaos_Knight » Logged

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