Home Gallery Resources The Team Rules chat Login Register
Poll
Question: I can't decide. Poll ends tuesday
Rayman - 14 (58.3%)
Skull Kid - 10 (41.7%)
Total Voters: 24

Pages:  1 ... 44 45 46 [47] 48 49 50 ... 240
Author Topic: SouthCraft's House of Upgrades - Megaman V2 soon.  (Read 940384 times)
0 Members and 1 Guest are viewing this topic.
SSJ Is Clueless!
Heroic Kitten
**
Offline Offline

Posts: 2426


Hey look it's a-a.... i...i...don't.....know....

  • Awards Texture Artist Heart Container Dedicated Hacker Pin Collector

  • View Profile Awards
    « Reply #690 on: March 30, 2012, 09:34:21 AM »


    well are you gonna have to do what mariodk did and rig to so it wil work with the moveset like take request for what models you'll have to make............ugh i cant explane this very well
    Logged

    Quote
    SSJ - The guy that can, but won't.

    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #691 on: March 30, 2012, 09:59:03 AM »


    i did not used 3ds max for fire mario/luigi
    i used only brawlbox vo0.65b beta and a button then you right click on the polygons
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    SSJ Is Clueless!
    Heroic Kitten
    **
    Offline Offline

    Posts: 2426


    Hey look it's a-a.... i...i...don't.....know....

  • Awards Texture Artist Heart Container Dedicated Hacker Pin Collector

  • View Profile Awards
    « Reply #692 on: March 30, 2012, 11:33:10 AM »


    nevermind im just.......whatever
    Logged

    Quote
    SSJ - The guy that can, but won't.

    SouthCraft
    Holy Kitten
    *
    Offline Offline

    Posts: 1878


    Retired brawl modder

  • Awards Heart Container Renowned Hacker >9000 Pin Collector

  • View Profile WWW Awards
    « Reply #693 on: March 30, 2012, 12:38:59 PM »


    lolz, i just port back luigi fire mode send it to carnage, and he will add hammer, then PSA
    Logged


    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #694 on: March 30, 2012, 01:52:02 PM »


    well i tryd to add smbz mario hammer but the obj importer refuses to add it :S
    Logged


    SouthCraft
    Holy Kitten
    *
    Offline Offline

    Posts: 1878


    Retired brawl modder

  • Awards Heart Container Renowned Hacker >9000 Pin Collector

  • View Profile WWW Awards
    « Reply #695 on: March 30, 2012, 01:53:50 PM »


    well i tryd to add smbz mario hammer but the obj importer refuses to add it :S
    oh. Well alittle retexture and it will be fine
    Logged


    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #696 on: March 30, 2012, 01:55:40 PM »


    oh. Well alittle retexture and it will be fine
    also that hammers worked becuase it has one polygon and one bone  while kirby hammer has more polygons and more bones thats why that hammer is one slot got to hand it to IC only having one polygon and one bone controlling their hammers lol
    Logged


    SouthCraft
    Holy Kitten
    *
    Offline Offline

    Posts: 1878


    Retired brawl modder

  • Awards Heart Container Renowned Hacker >9000 Pin Collector

  • View Profile WWW Awards
    « Reply #697 on: March 30, 2012, 03:36:18 PM »


    also that hammers worked becuase it has one polygon and one bone  while kirby hammer has more polygons and more bones thats why that hammer is one slot got to hand it to IC only having one polygon and one bone controlling their hammers lol
    do you know luigi's model changer for hair? cuz i don't think he has that, but he has for damage face what i can use if needed
    Logged


    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #698 on: March 30, 2012, 03:40:03 PM »


    do you know luigi's model changer for hair? cuz i don't think he has that, but he has for damage face what i can use if needed
    he have that for some reason atleast on the model
    or his fire mode on over mario dont working
    try to copy the model changer used for fire mode in PSA on SMBZ mario v3 and see if it works over luigi too
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    SouthCraft
    Holy Kitten
    *
    Offline Offline

    Posts: 1878


    Retired brawl modder

  • Awards Heart Container Renowned Hacker >9000 Pin Collector

  • View Profile WWW Awards
    « Reply #699 on: March 30, 2012, 03:54:33 PM »


    he have that for some reason atleast on the model
    or his fire mode on over mario dont working
    try to copy the model changer used for fire mode in PSA on SMBZ mario v3 and see if it works over luigi too
    i tried in wrong files lol it worked but i can't find it nowere in hes orginal PSA lol.
    Logged


    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #700 on: March 30, 2012, 03:56:43 PM »


    i think then nintendo made luigi in SSBB they just used mario´s boneset/polygons as base for luigi (thats what i will have done) and thats possible why oneslot luigi works so good over mario luigi got these hair polygons and model changer for it
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    KnightMario
    Holy Kitten
    *
    Offline Offline

    Posts: 1745


    Nobody Important

  • Awards Super Saiyan Topic Good Citizen Pin Collector Warm Welcomer

  • View Profile Awards
    « Reply #701 on: March 30, 2012, 04:05:13 PM »


    i MAY be able to add another model changer, as I used a method that has succeeded before but I have to somehow cut down model size (or wait for tristripper) to test it.
    « Last Edit: March 30, 2012, 04:20:08 PM by KnightMario » Logged

    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    SouthCraft
    Holy Kitten
    *
    Offline Offline

    Posts: 1878


    Retired brawl modder

  • Awards Heart Container Renowned Hacker >9000 Pin Collector

  • View Profile WWW Awards
    « Reply #702 on: March 30, 2012, 04:12:32 PM »


    i MAY be able to add another model changer, ass I used a method that has succeeded before but I have to somehow cut down model size (or wait for tristripper) to test it.
    not needed its better to have one that luigi doesn't use
    Logged


    KnightMario
    Holy Kitten
    *
    Offline Offline

    Posts: 1745


    Nobody Important

  • Awards Super Saiyan Topic Good Citizen Pin Collector Warm Welcomer

  • View Profile Awards
    « Reply #703 on: March 30, 2012, 04:23:08 PM »


    not needed its better to have one that luigi doesn't use
    I mean if you use more than one model changer.
    (you should keep the damage, seriously)
    I'm going to edit the mariodk smbz to port over luigi. (unless it get's TO hard for me)
    mostly just changing articles to visibility bones and sfx. (and some animations)
    you could use it as a base if you'd like.
    Logged

    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #704 on: March 30, 2012, 04:26:19 PM »


    I mean if you use more than one model changer.
    (you should keep the damage, seriously)
    I'm going to edit the mariodk smbz to port over luigi. (unless it get's TO hard for me)
    mostly just changing articles to visibility bones and sfx. (and some animations)
    you could use it as a base if you'd like.
    remenber luigi has 1 model changer and you cant call more model changers from psa theres is no way of making them work found until now just becuase an articles has a visibility bone doesnt mean that a model changer is linked to it model changers only refere the boneindexs  by psa
    Logged


    Pages:  1 ... 44 45 46 [47] 48 49 50 ... 240
    Print
    Jump to: